I'd have to split it into two smaller BSAs since it's 1,9 Go uncompressed, and I hear BSAs can't be bigger than 1,5 Go. That might be a problem, since I don't want to keep the original BSA in Data Files just so Oblivion doesn't freak out.
Oh, and in what order does Oblivion check BSAs? Earliest to latest modified date? What if a later BSA has files conflicting with a previous one, will the latest "win" like with plugin ordering?
What about making texture packs into uncompressed BSAs? Good/bad idea?