OBGE broke my Oblivion

Post » Mon May 02, 2011 10:46 pm

So I installed OBGE and tried to tinker with it for a bit. In game, I activated the Oblivion Graphics Extender Support menu in the COBL options, and the screen froze for a brief moment. Now, what happened afterward was everything was blurry - the depth of field kicked in. The frame-rate was worse than Crysis on Ultra-High. I have a fairly powerful computer, so it didn't kill my videocards right away.

I obviously couldn't play like that, so I tried to access the support menu, but the menu does not come up at all. Some errors appeared in the command line when I pulled that up.

But after exiting to see if I could fix that and see what was going on, my shaderlist.txt was blank, and the OBGE settings were set to use shaderlist. Why did all these shaders kick in, when I had the list blank? Why was the menu not operational?

So I reentered Oblivion, and NONE of my saves would work right. As soon as they were done loading, CTD. I uninstalled OBGE, deleted anything related to OBGE, restored a back-up of Oblivion.ini, and still NONE of the saves work right. I checked for save-game bloat and anything else I could with WRYE-BASH, nothing works.

What should I do?
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Céline Rémy
 
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Post » Tue May 03, 2011 6:15 am

Well, some people find they just can't play without OBGE. :shrug: :P

Try posting in the official thread. Did you uninstall using the instructions in the readme, or did you just uninstall it as you usually would with a mod?
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Chris Johnston
 
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Post » Mon May 02, 2011 10:45 pm

So I installed OBGE and tried to tinker with it for a bit. In game, I activated the Oblivion Graphics Extender Support menu in the COBL options, and the screen froze for a brief moment. Now, what happened afterward was everything was blurry - the depth of field kicked in. The frame-rate was worse than Crysis on Ultra-High. I have a fairly powerful computer, so it didn't kill my videocards right away.

I obviously couldn't play like that, so I tried to access the support menu, but the menu does not come up at all. Some errors appeared in the command line when I pulled that up.

But after exiting to see if I could fix that and see what was going on, my shaderlist.txt was blank, and the OBGE settings were set to use shaderlist. Why did all these shaders kick in, when I had the list blank? Why was the menu not operational?

So I reentered Oblivion, and NONE of my saves would work right. As soon as they were done loading, CTD. I uninstalled OBGE, deleted anything related to OBGE, restored a back-up of Oblivion.ini, and still NONE of the saves work right. I checked for save-game bloat and anything else I could with WRYE-BASH, nothing works.

What should I do?

Wow. I have no idea how you managed that. OBGE adds shaders to the game, so long as you specify them to be added, but doesn't touch save games at all. You must have done something very wrong in the installation :P You can either start disabling mods one by one to work out which is giving you the problem (well, disable half, see if you can load the game. Then try again with the other half. If it crashes with one half but not the other, you're off to a good start) or...

Make a backup of your save folder and re-install Oblivion, after having un-installed it properly and deleting all of its data folders etc. You'll have to re-install all your mods again, but you'll be back to a working copy of the game. From that point, make sure you read all the installation texts of any mods you use. Some of them work differently to others and can't be installed by just dropping them into the Oblivion folder, OBGE being one of them. You'll run into a lot of incompatibilities otherwise.

I had a similar issue when I first started modding Oblivion. Once I got the hang of installing I just assumed I was a pro, started dropping mods into the data folder left right and centre, and lo-and-behold, I ended up with the same problem as you eventually. Instant CTD on loading. The game always crashed at the exact same point on the loading bar. The save games aren't the problem though, it's your installation.
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des lynam
 
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Post » Tue May 03, 2011 11:07 am

holy crap! i had the EXACT same problem! took me 2 hours to fix though :(

shaders didn't work, even when they were on. saves wouldn't load, (after finishing loading the CTD)

i could fix any of it.

no idea how WE did it, but i had to reinstall OB, uninstall->delete OBGE files->install Oblivion.
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George PUluse
 
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Post » Tue May 03, 2011 3:17 am

This thread is unnecessarily blaming OBGE. It has worked fine for me and a ton of other users. Frankly, something must have gone wrong on your part when installing (it seems you are saying that you wanted to use shaderlist.txt method, but then you talk about the OBGE plugin as well, these are 2 different methods of activating OBGE). So you installed it wrong, and are blaming OBGE for the problem.

My advice: Stop doing that. Did you rebuild your bashed patch after you added/uninstalled a few mods?
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vanuza
 
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Post » Tue May 03, 2011 10:07 am

This thread is unnecessarily blaming OBGE. It has worked fine for me and a ton of other users. Frankly, something must have gone wrong on your part when installing (it seems you are saying that you wanted to use shaderlist.txt method, but then you talk about the OBGE plugin as well, these are 2 different methods of activating OBGE). So you installed it wrong, and are blaming OBGE for the problem.

My advice: Stop doing that. Did you rebuild your bashed patch after you added/uninstalled a few mods?


no need to blame anyone, either.
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leigh stewart
 
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Post » Tue May 03, 2011 8:12 am

Now, the question is, what does OBGE or Oblivion Graphics Extender Support ESP file change? If I can find what was changed, then undo the changes, I might be able to get Oblivion working again without needing to reinstall it.
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George PUluse
 
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Post » Mon May 02, 2011 11:06 pm

Deleted everything related to OBGE, still doesn't work. Set Oblivion configurations to default (by deleting oblivion.cfg and renaming oblivion_default.cfg to oblivion.cfg), didn't work. Really looks like reinstall is my only option. Although, I could also delete everything related to OBSE as well, then try Oblivion, then reinstall OBSE (because that I do need) and see if that works.

Here is the problem signature, if anyone can read these things:

Spoiler

Problem signature:
Problem Event Name: APPCRASH
Application Name: Oblivion.exe
Application Version: 1.2.0.416
Application Timestamp: 462392c7
Fault Module Name: Oblivion.exe
Fault Module Version: 1.2.0.416
Fault Module Timestamp: 462392c7
Exception Code: c0000005
Exception Offset: 003f8cee
OS Version: 6.1.7600.2.0.0.768.3
Locale ID: 1033
Additional Information 1: 27c8
Additional Information 2: 27c8ce5af7a07bedf550bd9c573901b3
Additional Information 3: e56e
Additional Information 4: e56e9cfaf3cd1084b6b4c016d12ce64c

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Amie Mccubbing
 
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Post » Tue May 03, 2011 9:22 am

oy, btw, have you tried creating a new game..?
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jessica robson
 
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Post » Tue May 03, 2011 7:13 am

IIRC, the obge esp adds an interface and the ability to tweak shaders in game. that's all.

This is the most random bug I've ever read about. Did you break any mirrors recently, or did you trow some stones at any bug statue?
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sharon
 
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Post » Tue May 03, 2011 2:34 am

So I installed OBGE and tried to tinker with it for a bit. In game, I activated the Oblivion Graphics Extender Support menu in the COBL options, and the screen froze for a brief moment. Now, what happened afterward was everything was blurry - the depth of field kicked in. The frame-rate was worse than Crysis on Ultra-High. I have a fairly powerful computer, so it didn't kill my videocards right away.

I obviously couldn't play like that, so I tried to access the support menu, but the menu does not come up at all. Some errors appeared in the command line when I pulled that up.

But after exiting to see if I could fix that and see what was going on, my shaderlist.txt was blank, and the OBGE settings were set to use shaderlist. Why did all these shaders kick in, when I had the list blank? Why was the menu not operational?

So I reentered Oblivion, and NONE of my saves would work right. As soon as they were done loading, CTD. I uninstalled OBGE, deleted anything related to OBGE, restored a back-up of Oblivion.ini, and still NONE of the saves work right. I checked for save-game bloat and anything else I could with WRYE-BASH, nothing works.

What should I do?


Did you remove the d3dx9_31.dll or the d3dx9_41.dll that is need ?
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Kate Murrell
 
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Post » Mon May 02, 2011 8:59 pm

You didn't delete the sdp files in the Data\Shaders folder, did you?
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Ally Chimienti
 
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Post » Tue May 03, 2011 12:20 am

You didn't delete the sdp files in the Data\Shaders folder, did you?


That is indeed what I did, stupid me.

It wasn't OBGE at all, I just dimwittedly erased everything in the Shaders folder. Reinstall was the only thing I could do then.

It was a bit of a pain, but I manually reinstalled the most important mods one by one over a fresh install of Oblivion AND Shivering Isles after patching the exe. Oblivion runs better... actually. Now, for future mods I'm going to learn how to use BAIN, and I might try OBGE again now that I know what NOT to do.
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Pawel Platek
 
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Post » Mon May 02, 2011 9:32 pm

That is indeed what I did, stupid me.

It wasn't OBGE at all, I just dimwittedly erased everything in the Shaders folder. Reinstall was the only thing I could do then.

It was a bit of a pain, but I manually reinstalled the most important mods one by one over a fresh install of Oblivion AND Shivering Isles after patching the exe. Oblivion runs better... actually. Now, for future mods I'm going to learn how to use BAIN, and I might try OBGE again now that I know what NOT to do.

Glad you got it working again :thumbsup:
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Megan Stabler
 
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Post » Mon May 02, 2011 10:29 pm

Just a quick pointer if anyone else should end up here with a shader related issue.

oblivion default shaders here: http://www.tesnexus.com/downloads/file.php?id=20348

saved me from an uninstall \ re-install once :facepalm:
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Nikki Lawrence
 
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