Attributes are not redundant.
Lets say I am a level 20 Sword type guy, who used a blade from level 1. Obviously my blade skill is pretty high. I can do a backspinning whirly woop, a front slashing hurricane, my damage with it has increased and got a perk that I have a chance to cause continual bleeding. But then I see this pretty mace on the ground.
So I have 0 skill in mace, but when I as a level 20 perform a basic swing with it, it should come with more damage on that basic hit then some level 1 with a 0 skill in mace. Why because my strenght attribute is taken in effect. Without real attributes, a level 20 guy will be just like a level 1 guy if he abandoned all his skills with perks, and thats not right.
That's the point. It keeps you from being a jack of all trades right off the bat. It's also realistic. Sure, your amazingly skill with a sword but if you've never picked up a mace before, then of course your not going to do much damage in combat with a mace because you don't know what is the best way to strike someone with it to maximize damage or how to recover from your enemy parrying your attack. It makes perfect sense why you will do almost no damage. Also, in real life, strength also makes basically no effect on your effectiveness with a weapon. A lanky guy that knows how to use a sword is going to do way more damage to someone than some beefy strong guy that has no idea how to fight with a sword. Makes more sense to be reliant on skills.
MACE NOT SWORD rofl.....thats why I said Inherent, not learned, to strike through armor with a sword, you learn or get lucky (oops thats out too) thats perks
Not sure why your laughing. I quite clearly said it was an example and not an explanation of the perk, just the concept of how you can do it out of the blue. Here, I'll change the example for you.
A guy that has been training with a mace for a long time realizes all of a sudden that if he hits someone in heavy armor in just the right place, he can transfer all of the force through the armor and into the person instead of having the armor absorb the energy.
There you go, you get your mace in the example and my point remains the same.