» Tue May 03, 2011 3:58 am
Todd confirmed the quest markers in this interview.
http://www.nowgamer.com/features/1316/elder-scrolls-v-skyrim-bethesda-interview?o=2#listing
"With radiant story we’re not trying to guide you, just make sure you’re picking up things you haven’t already done. It has the same gameflow of our pervious stuff so we have these objectives and we nudge you to them but really, we use the compass for that."
He doesn't say, however, if you can turn it off or not.