» Tue May 03, 2011 10:22 am
Aye, "set timescale" be the answer.
The default setting of "30" bothered me almost from the start. I just couldn't buy in to time passing that quickly. It seemed unnatural. At some point during my first play-through I set it to "10". This is, for me, far more believable than the default. I've stuck with it ever since, though just recently (within the past two months or so) even "10" has occasionally seemed too rapid. "10" is not bad at all for my play style. My avatar does a LOT of road patrolling as a legionnaire for the Elder Council. We find that setting out from the Imperial City (where each assignment begins) at a reasonably early hour sees him enter Anvil during that same evening, allowing a decent night's sleep. Bear in mind that my avatar travels at a walking pace, even mounted, sprinting/galloping only for infrequent brief periods. Constant running/galloping would of course find my avatar at his destination far sooner, but such speed is unrealistic for a heavily armored warrior astride an armored mount. Besides, the slower travel pace helps conceal how small Oblivion's Cyrodiil truly is.
I sometimes think about looking for a mod that alters time scale for certain actions, reducing it to "1" for things like combat but otherwise leaving it at whatever the player has selected as default. I've also, like OP, thought of changing the default to "1". I decided against it because would tend to make me rely on "rest" too often for my liking. That, for me, is at least as immersion breaking as a too fast timescale.
-Decrepit-