How OOO (w/ MMM) affects the realm of Oblivion

Post » Tue May 03, 2011 1:10 am

Hello,

I've been really enjoying my latest play-through of Oblivion. I'm using MMMforOOO for the first time and love the experience and mostly enjoy the challenge.

However, I've encountered one problem and it leads me to a few questions. They are all in regard to the Oblivion realm and how OOO & MMM affect it.

I did the Kvatch quest, apparently, a little early and it was brutal. So I waited a bunch of levels before I tried closing another gate. So at about level 18, feeling cocky, I started out on my next gate closure and was doing fine until I was nearing the top of the main tower. That's when I encountered this room:

[img]http://i469.photobucket.com/albums/rr52/Guhndahb/Oblivion/image001.jpg[/img]

The 18 dremora were a mix of levels equal to or higher than mine, so I couldn't safely take on more than one in the confined space (NOTE: I also run Deadly Reflex - so combat is not very vanilla). So I had to do the tedious and terribly unpleasant task of pulling them down the hall one at a time and killing them individually. This was not even remotely fun and it was bad from a role-playing standpoint (as it just didn't seem realistic). This was the result:

[img]http://i469.photobucket.com/albums/rr52/Guhndahb/Oblivion/image002.jpg[/img]

So my first question is, "Is this typical?" (i.e. Should I expect this regularly in the realm of Oblivion w/ OOO/MMM?)

This additionally made me wonder about OOO/MMM and how they affect the Oblivion realm. I know OOO removes a large amount of leveled creatures from the game. Does this include in the Oblivion realm? If so, are each of the areas to which each gate leads of a different difficulty? Is there a way to tell the difficulty from the Mundus side of the gate? For example, for the gate above, I picked one with relatively weak creatures on the Mundus side.

It's discouraging as I really enjoy fighting duels against dremora w/ Deadly Reflex - but fighting more than one or two at a time is difficult and not very much fun for me. So I need to evaluate my future plans for traveling to Oblivion.

Thank you for your insights,
Guhndahb
User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm

Post » Tue May 03, 2011 10:26 am

Hello,

I've been really enjoying my latest play-through of Oblivion. I'm using MMMforOOO for the first time and love the experience and mostly enjoy the challenge.

However, I've encountered one problem and it leads me to a few questions. They are all in regard to the Oblivion realm and how OOO & MMM affect it.

I did the Kvatch quest, apparently, a little early and it was brutal. So I waited a bunch of levels before I tried closing another gate. So at about level 18, feeling cocky, I started out on my next gate closure and was doing fine until I was nearing the top of the main tower. That's when I encountered this room:

[img]http://i469.photobucket.com/albums/rr52/Guhndahb/Oblivion/image001.jpg[/img]

The 18 dremora were a mix of levels equal to or higher than mine, so I couldn't safely take on more than one in the confined space (NOTE: I also run Deadly Reflex - so combat is not very vanilla). So I had to do the tedious and terribly unpleasant task of pulling them down the hall one at a time and killing them individually. This was not even remotely fun and it was bad from a role-playing standpoint (as it just didn't seem realistic). This was the result:

[img]http://i469.photobucket.com/albums/rr52/Guhndahb/Oblivion/image002.jpg[/img]

So my first question is, "Is this typical?" (i.e. Should I expect this regularly in the realm of Oblivion w/ OOO/MMM?)

This additionally made me wonder about OOO/MMM and how they affect the Oblivion realm. I know OOO removes a large amount of leveled creatures from the game. Does this include in the Oblivion realm? If so, are each of the areas to which each gate leads of a different difficulty? Is there a way to tell the difficulty from the Mundus side of the gate? For example, for the gate above, I picked one with relatively weak creatures on the Mundus side.

It's discouraging as I really enjoy fighting duels against dremora w/ Deadly Reflex - but fighting more than one or two at a time is difficult and not very much fun for me. So I need to evaluate my future plans for traveling to Oblivion.

Thank you for your insights,
Guhndahb


I'm playing FCOM with FCOM_SpawnRatesStronger.esp, which reduces spawns, and it works fine generally but I also think there are too large spawns in Oblivion towers. It brings down my performance to zilch and it's not very fun either IMO. So that seems normal I'd guess - esp. if you're not using any reduced spawn plugin, but I think it would be nice if the spawns could be lowered a bit.

OOO adds boss Dremoras to certain Oblivion planes and some new creatures as well. MMM has several more ranks of Dremoras than vanilla and it adds other new creatures as well of course, but it's leveled with the player so the difficulty depends on the PC level. It's generally harder than vanilla though. Can't really compare with vanilla any more as it was so long ago I played it so not much help besides that.

In short, what you can do about it is to use one of the MMM optional reduced spawn plugins.
User avatar
Terry
 
Posts: 3368
Joined: Mon Jul 09, 2007 1:21 am

Post » Tue May 03, 2011 10:18 am

In short, what you can do about it is to use one of the MMM optional reduced spawn plugins.

Seconded. I used Spawn Rates Reduced x2, and it worked pretty well for me. Wait till you get high enough to spawn reavers... :)
User avatar
Lizzie
 
Posts: 3476
Joined: Sun Nov 19, 2006 5:51 am

Post » Tue May 03, 2011 8:35 am

Okay, thank you both. While the spawns outside Oblivion are sometimes a bit much, I never felt it a bad thing (like I do 18 dremora in one room). It's challenging and sometimes requires "the better part of valor" with bravely running away, away. I'm fine with all that. So, I'm hesitant to use a spawn limiter since I assume it'll affect both realms. But since it sounds like that kind of situation is going to be the norm for me in Oblivion (the realm) I'd better consider it. Alternately, I suppose I could try to sneak by when this happens, but I'm not fond of that solution either.

I also really like the boss dremora, that's the kind of combat duel I enjoy! And I've run into the reavers - they're a fun bunch of folks. :D The difference is it was a handful of them in a fairly wide open space as opposed to 1-1/2 dozen in one very confined room. Of course, my experience with them is highly anecdotal. Maybe I'll be cursing them too really soon. ;)

Thanks for the input.
User avatar
Alycia Leann grace
 
Posts: 3539
Joined: Tue Jun 26, 2007 10:07 pm

Post » Tue May 03, 2011 4:44 am

Once walked into Fort Alessia and found a whole bunch of reavers and whatnot rushing about killing marauders and stuff. All I could do was hide in a corner until they settled down, by which time most of them were dead. Sneakily backstabbed the rest and when I totalled the body count, there were about 40 of them. :blink: Good thing it doesn't happen often..
User avatar
jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm


Return to IV - Oblivion