Set ObXPSettings.attributePointsPerLevel to 6 ; 13Set ObXPSettings.skillPointsPerLevel to 16 ; 36Set ObXPSettings.trainingSessions to 5 ; 5Set ObXPSettings.trainingCostMult to 10 ; 10Set ObXPSettings.minimumLevelApprentice to 0 ; 0Set ObXPSettings.minimumLevelJourneyman to 0 ; 5Set ObXPSettings.minimumLevelExpert to 0 ; 10Set ObXPSettings.minimumLevelMaster to 30 ; 20Set ObXPSettings.minimumLevelGrandMaster to 70 ; 30Set ObXPSettings.maximumAttributeIncrease to 2 ; 5Set ObXPSettings.skillPointPreset to 1 ; 1
^Because each time I gained 10 levels, I would lower the first 2 values.
Set ObXPSettings.multXPNeeded to 1 ; 1Set ObXPSettings.multXPNeededBase to 6500 ; 1500Set ObXPSettings.multXPNeededLinear to 150 ; 150Set ObXPSettings.multXPNeededQuadraticSlope to 1 ; 1Set ObXPSettings.multXPNeededQuadraticAmp to 20000 ; 20000
^This allowed me to start off with high TNLs. (although now I prefer smaller ones at the start.)
Set ObXPSettings.multXPKillBase to 8 ; 5Set ObXPSettings.multXPKillBonus to 2 ; 1Set ObXPSettings.multXPKillLevel to 1.3 ; 0.3Set ObXPSettings.multXPKillSneaking to 4 ; 2
The last one I didnt get much use out of, since multXPKillSneaking often did not work properly, if at all >>. But I generally left it there after lvl50.