I'm having a strange problem with my current installation of Oblivion: sometime the mobs move in "slow motion." Once i engage them in combat -- especially if I do it at range, with bow or ranged spell -- they begin running toward me in slo-mo. This isn't a framerate problem, it has something to do with animation speed. Sometimes, once they've gotten to within a certain range of my character, they will suddenly speed up and charge me at an exaggerated speed. It doesn't happen in every fight, but it happens often enough to be annoying, and it also really takes the challenge out of the game when you can hit a creature with 10 arrows while it charges you.
I'm including my mod list for reference. I suspect it could be caused by Mart's Monster Mod:
. Bashed Patch tag suggestion: {{BASH:Scripts}}
Harvest [Flora] - Shivering Isles.esp
ScriptIcon_Replacer.esp
Quest Award Leveling.esp
Quest Award Leveling - Finger of the Mountain.esp
EnchantmentRestore.esp
EnchantmentRestore_Wells.esp
RealisticLeveling.esp
Mart's Monster Mod - Resized Races.esp
. Bashed Patch tag suggestion: {{BASH:Body-M,Body-F,R.Relations}}
bgMagicEV.esp
. Bashed Patch tag suggestion: {{BASH:Names,Delev,Relev}} if you are running more than one magic overhaul and want to use LAME spell names.
. Note: Move Supreme Magica after LAME if you want Supreme Magica spell stats.
bgMagicSpellTomes_for_WryeBash.esp
bgMagicItemSigil.esp
bgMagicEVStartspells.esp
bgMagicEVAddEnVar.esp
. Bashed Patch tag suggestion: {{BASH:Relev}}
bgMagicEVPaperChase.esp
bgMagicEVShader.esp
bgMagicShaderLifeDetect.esp
Enhanced Economy - Soulgems.esp
. Bashed Patch tag suggestion: {{BASH:Scripts,NoMerge}}
Bashed Patch, 0.esp
Streamline 3.1.esp
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Unrecognised mod files:
Reorder these by hand using your favourite mod ordering utility.
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Unknown mod file: Alluring Potion Bottles.esp
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Done.]
If anyone has had a similar problem, or has any advice...well, thanks in advance.
:)