Mopper.exe is the collision optimization module. The _far.nif files in LtPD do not have collision (as expected) so that's not what is crashing the setup. As I said, there's one mesh in the unmodified LtPD that DOES crash mopper.exe because of something horribly broken in the collision on it, but I don't think it was a major outdoor aqueduct piece.
I've also never had an issue with using the clean_farnif spell on it.