Companion Commands

Post » Wed Mar 30, 2011 10:03 am

this would defiantly be useful full in the game, kinda like Fallout NV, another good thing would be when your doing a main quest battle you can select what the knights are going to do eg: you are going to kill a large group of undead corpses you can select the archer to shoot burning arrows from a distance, one guy to protect you etc etc
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Kevan Olson
 
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Post » Wed Mar 30, 2011 2:30 am

simple commands tho that can be given to any1 who follows you be it guard this spot or stay here to begin duties, would love to be able to dress/ undress any charecter along with me of any in game period because i am a nerd for that sort of thing spent ungodly amount of time in fallout3 and NV sneaking armor onto people like in little big town to see them all wearing power armor was a thrill to me same for megaton and the other townships
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glot
 
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Post » Wed Mar 30, 2011 5:59 am

Yes! :foodndrink:
I liked the fallout NV companion command system and it would be nice to have something like that in Skyrim too.
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NAkeshIa BENNETT
 
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Post » Wed Mar 30, 2011 5:25 am

Yes! :foodndrink:
I liked the fallout NV companion command system and it would be nice to have something like that in Skyrim too.
except I dont want companions that proficient, I only want generic companions, and lots of them for use in mines, as guards for my house, or as slaves for my land, and household servants, no real fighters, no one to take away my bad ass moments ever !
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Taylor Bakos
 
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Post » Wed Mar 30, 2011 10:39 am

I would at the very least like to be able to give them stuff and manage their inventories, even if I can't take things they own (easy money anyone?). Note that I mean that for companions only, and through dialogue.

I fully endorse and encourage you to break into people's houses and take their stuff. Whether they be in Skyrim or real life. Do it for the lulz.

Anywho, some simple commands like use a telling them to use a specific weapon type (magic, bows or melee), telling them to attack or stay in one spot, even telling them to go and wait by the entrance to a cave so I can scout out the area. I like it.
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Star Dunkels Macmillan
 
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Post » Wed Mar 30, 2011 6:38 am

Yes, and the most important command I can list would be "stay back and let me do the fighting" along with opponents that recognize that I'm the big threat not some random NPC that I'm escorting. Morrowind was really bad about that and Oblivion only slightly better. If I'm supposed to be protecting an NPC that's too afraid to travel alone why does that same NPC charge past me to attack the enemy? And why do enemies always ignore me if an NPC is with me?
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Petr Jordy Zugar
 
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Post » Wed Mar 30, 2011 3:13 am

I don't care. The only companions I will use come from conjuration.
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Khamaji Taylor
 
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