1) CS will only run on PC, and nothing will change that. Console owners would only be able to run mods, not to create them.
2) If anything, consoles surely wouldn't be able to run the most advanced and graphically-intensive mods, so nobody will get unmounted from their high horse anyway.
3) In any case, I wouldn't insult the hand that (in the supposition that mods would be avaliable for consoles, which is still FAR from being possible) would feed console owners. Not an intelligent move.
You really need to stop stating things as fact when you don't understand them.
I'm still chuckling about that expansion/dlc/mod thing..
The CS in its current state doesn't currently run on any console in its current state, true, but there are many things that could change that. Console users may not be able to create mods
on their consoles, sure, but I am willing to bet most of them have PCs.... just a guess :rolleyes: ... and could very well transfer the mods to their consoles.
Surely, there are many, many people who can't run the "most graphically intensive" mods on their PCs. These are mods that put too many assets on one cell.. mostly true when too many NPCs are loaded. High-res texture mods, I am willing to bet can be handled by consoles.