I never said previous TES games didn't have the mindless slashing. And IMO, all you had to to in OB was run back and forwards and spam the melee button. Now, it wouldn't have been so bad if it didn't take 100 hits to kill an opponent, although this problem is just as much to blame on the leveling system.
But I can agree with you on Skyrim's combat. It sounds everything but bland and boring. Looking forward to it :wink_smile:
But I can agree with you on Skyrim's combat. It sounds everything but bland and boring. Looking forward to it :wink_smile:
Yeah, the 100 hits was annoying. However, I was always a fan of milking the acrobatics rolling instead of running back and forth confusing the pathing of the enemy hehe. But as we know now, we can't do that anymore so that's fixed.
I just don't remember reading anywhere that they wanted to slow down the fights as they have been talking about making the game more brutal and visceral which would imply it being fast and devastating feeling (which a few articles talked about how it really did feel brutal, when you hit somebody it actually looked like you hit someone.)