» Wed Mar 30, 2011 12:42 pm
There could be such a thing as the merchant has certain rare and valuable goods in his inventory, but you'd have to be a very good customer before he'll show the stuff to you.
Say theres a glass cuirass on a manikin in a corner. You know it's there but it's not on the list of goods to buy. There might be a conversation topic for special goods that has several responses when asked about. If you are a frequent customer and have gotten on the merchants good side, perhaps he'll sell it to you if you've got the coin.
Then of course they could also send you to another who collects rare goods and is willing to make a trade. Maybe she'll send you out to bring back some other piece of gear that is equally as good. This could cause a minor dilemma, Fulfill your bargain, or keep the item you collected instead.
I guess anything could be better than leaving all of the junk you find on foes on their bodies because taking it would be a waste of time. There's no sense in collecting money if you can't use it, or carrying around a sack full of goods if no one can afford to buy it.
There is always a point in these games when collecting loot isn't worth the energy. At least it takes a little while to get there.