A Few Misconceptions That I'd Like To Clear Up

Post » Wed Mar 30, 2011 1:12 pm

thank you! Someone needed to post something like this. Keep adding once you find more stuff! I will definitely tune in if you do.
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Vickytoria Vasquez
 
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Post » Wed Mar 30, 2011 12:45 pm

You can add that Todd Howard said in an interview that spears are definitely out at this time.

(I know, I know, I want them, too, but he said what he said.)

~ Dani ~ :)


Really? What interview. And I'd thought that Beth would rather of enjoyed trolling the community about it till launch. Joykill.

Also the level scaling has been gone over. It seems after trying barely any to too much scaling Bethesda's found a sweet spot system this time with both level scaling in place with dev-set "level intervals" for enemies. Basically a min and max ie a skeleton could be locked at a level set say 18-28.

However some enemies, presumbly dragons included, will be much stronger than you from the start.
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Ebou Suso
 
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Post » Wed Mar 30, 2011 5:29 am

Dude...Spoilers. If you are going to be posting story spoilers of skyrim then you should at least put Spoiler Alert at the top so that people (like me, yeh thanks -.-) will know not to read on

Seeing that this info is known by most of the community and has been out for months, I didn't find it necessary to make it a spoiler.

Sorry :(
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Franko AlVarado
 
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Post » Wed Mar 30, 2011 7:34 am

2-3 months? No. Games usually go gold at most a month before hand.

Edit: I actually just checked Oblivion's date as to which it went gold and it was around 20 days before release.

Where did you find that info?
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Silvia Gil
 
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Post » Wed Mar 30, 2011 10:08 am

Browsing throughout the forums, I notice many comments that are wrong pertaining to the actual information that is currently out. I'd just like to clear up a few of those misconceptions and hopefully give people a clearer insight on Skyrim :) Oh, and feel free to post any other misconceptions that you deem necessary to address. (Yes I realize many of you already know this, this is just for the new people.)

"For every dragon you kill, you get a dragonshout."
-Actually, for every dragon you slay whilst on your travels, you learn the ability to find a word for a dragonshout on one of the various dragonwalls scattered throughout Skyrim. 3 words make up 1 shout. And of course, there's 20 shouts.

"Here's my idea for how the level scaling should work. What do you guys think?"
-It's already confirmed that the level scaling will be very similar to that of Fallout 3. There's no need to discuss on what it might be like, since we already know. But do we know the details? Now that's something to speculate on ;)

"Ugh, why dont the graphics on X screenshot look great? I want Crysis graphics!"
- First of all, all of the screens/gameplay footage are taken on the Xbox 360. That's an equivalent of medium graphic settings on the PC. Second, it's an open world game; the level of detail/complexity on it is astronomical compared to linear shooters, like Crysis. So the graphics will not be like Crysis (but close.) Third, all of the screens are taken during the pre-alpha phase, the alpha phase, or the beta phase; They are not finished with the game yet! Fourth, the consoles have reached their graphical capability, thus making so you won't get any better graphics than that until new consoles come out.

"Wow, we're a prisoner again at the start of the game? Why not something new?"
- Remember that starting out as a prisoner has always been a tradition in TES. Just because it's the same general idea of a beginning does not mean it won't be a unique experience compared to the previous games. We are about to be executed! How cool is that? We also get saved from Esbern, the last of the Blades! Sounds very different than tagging along the Emperor in a secret passage way while being ambushed by a cult in Oblivion So cheer up!

"Can we really make a difference here on the forums?"
-At the moment? Sadly, no. It's already too late in the development process for Bethesda to all of a sudden add more ideas in-game from the forums currently. Buuuut, let's think for a moment; We HATED Oblivion's level scaling right? Well guess what, Bethesda is changing it. Why? Because we hated it. The combat in Oblivion was pretty dull huh? Yeah, Bethesda is changing that too. Why? Because we said it was dull. You see? The fans of TES clearly do make a significant difference in the development of FUTURE games, so keep on posting!

Comments/Thoughts? Discuss!


I thought I would love this thread...but do you realize only the first item has anything to do with a misconception?
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matt
 
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Post » Wed Mar 30, 2011 12:40 pm

2-3 months? No. Games usually go gold at most a month before hand.

Edit: I actually just checked Oblivion's date as to which it went gold and it was around 20 days before release.
It only takes Bethesda a few weeks to manufacture over a million game discs and game boxes and stack them on crates in the factory/warehouse and ship them off to the stores and planes/ships?
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..xX Vin Xx..
 
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Post » Wed Mar 30, 2011 6:19 am

It only takes Bethesda a few weeks to manufacture over a million game discs and game boxes and stack them on crates in the factory/warehouse and ship them off to the stores and planes/ships?


If that much. As I recall New Vegas (Obsidian made it, but Bethesda handled distribution) went gold right at a month before it was released. About the only thing left by then is actually making/packing the DVDs, they don't have to wait to make the boxes, manuals (such as they are), and so on. Those are typically ready and waiting by the time they even announce "gone gold."
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lauraa
 
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Post » Wed Mar 30, 2011 7:14 am

I thought I would love this thread...but do you realize only the first item has anything to do with a misconception?

I didn't mean to make the title literal, I just meant to address the common confusion on these forums with just a few points.

And how did this thread get back from the dead?
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Siobhan Wallis-McRobert
 
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