I was thinking about the realism effects of the game like for instance you were fighting a guy in a forest and your sword slowly gets damaged and when you blocked his attack it breaks. Like showing a little animation of it snapping in two what do you guys think.
Well, I think that sounds pretty cool. In Oblivion, they sort of do that, but not with the cool animation of the sword breaking in two. Your weapon just takes "damage" over time, and if it is not repaired, breaks, making it unusable.
But I agree, if the weapon were to take enough damage, then it would be pretty awesome to see it shatter...