The Official Gamplay Trailer Thought

Post » Wed Mar 30, 2011 1:43 am

Right let's just get straight into it, everyone in the forum has watched this trailer 10+ times so you should know every second of it off the back of your hand.

http://www.youtube.com/watch?v=PjqsYzBrP-M (he's a link to the trailer so you can follow my thoughts)

Right the first point I want to make is at 0:35 seconds in where he runs towards the cliff and comes to a really quick stand still, I was wondering if that is actual gameplay, maybe he's running then pulls back the left anologue stick and looks down at the same time?? Just something to think about because that would be really awesome.

One little worry I spotted is just before the dragon shout, the dragon breathes fire at you, and you just stand back up and basically shout at him saying go to your room!! and if fire is a dragons main weapon, there a bit easy aren't they??

The third thought is the dragon shout at 1:08. I do think they are a bit cheesey, been able to shout at a dragon, but I'm fine with it, but do you think them blue waves that appear after the shouts will actually appear in game??

The next few clips with all the scenery are pretty good I think, you see some great architecture, a few animals and people wondering about, it looks like they is a lot of life about in Skyrim.

Sothing I spotted that I really didn't like was at 1:35 when he spins around and lashing out at a what it looks like to be a bandit. That action seems to fixed, I want to be able to build up a lunge and spin around myself, maybe I'm asking for to much, tell me what you think.

The next shot after that where he punches the ground creating a area fire spell killing lot's of undead around him, I like the idea of blowing them back around you and maybe killing a few, but I don't want to punch the ground to be fair, it would hurt haha. Also the punching action seems a bit fast, I would like to see a human punch the ground from a stood straight position that fast.

The next thing is when the wolf is running towards him at 1:40. To be honest, where the hell is that wolf going, it looks like he's running towards then away then towards again, and it's running way to slow like he's going for a little jog. I want the wolf to full on sprint towards me, maybe does a little circle around me, but I want it to be looking straight into my eyes at all times and see the fear in them as he fights for his life.

Something I did like is at 1:42 when he's doing a planting a mine spell in the middle of some skeletons, you here them speak, and I'll tell you something, I wouldn't like to be in a dark cave then hear that behind me. Well I would because it would be so freaky, and I wouldn't because it would give me a huge shiver down my spine.

1:44 Nirnroot ^.^ and also the man that your finishing off has no facial expression, HE'S GOT A KNIFE IN HIM?!?!?!?

A few seconds later when he hits the giant spider back with a mace, I saw on a thread in this forum somewhere that it;s going back to the Oblivion glitches with them sort of just sliding back with no leg movement, to me it looks like its getting scared and backing off a bit like in LOTR return of the king with Shelob and that star scaring it off.

For your health I'll stop there. The game looks great so far, no pressure Bethesda but I've been waiting for this game since the day I saw Akatosh kill Mehrunes Dagon which was just after I bought the game thanks to paintbrushes ^.^ (Don't repeat that Bethesda)

One last thing, does anyone know when the next gameplay video or trailer will be out of Skyrim?

Thanks for reading, please share your thoughts on my thoughts :P haha
User avatar
Makenna Nomad
 
Posts: 3391
Joined: Tue Aug 29, 2006 10:05 pm

Post » Wed Mar 30, 2011 4:54 am

Dovahkiin blocked the fire with his sheild, the dragon shout fire, fire will not be the only dragon shout the dragons have

all of that was ingame footage, except for the wall
User avatar
Kate Schofield
 
Posts: 3556
Joined: Mon Sep 18, 2006 11:58 am

Post » Wed Mar 30, 2011 11:34 am

It was also implied that the Fire hurt Dovahkiin pretty bad, since he was staggered and panting in the scene leading up to the shout.
User avatar
Alexis Estrada
 
Posts: 3507
Joined: Tue Aug 29, 2006 6:22 pm

Post » Wed Mar 30, 2011 2:26 am

He could have used the spell "shield" for all what we know.
Or even the spell "fire shield".

Or simply just being awesome being a Dragonborn.
User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Tue Mar 29, 2011 11:55 pm

Staggering and panting because he's running from it, and enough about the fire.
User avatar
Sunnii Bebiieh
 
Posts: 3454
Joined: Wed Apr 11, 2007 7:57 pm

Post » Wed Mar 30, 2011 1:24 am

The wolf's odd angle of attack might indicate AI behavior appropriate for attacking as a pack of wolves...
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Wed Mar 30, 2011 12:38 pm

Staggering and panting because he's running from it, and enough about the fire.

What do you mean "enough about the fire"? I cannot wait to see all of the youtube videos of people shouting fire in NPC's faces.
User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Tue Mar 29, 2011 9:38 pm

One thing I especially liked from the trailer is the incredible attention to detail that is being put into the environment, who knows maybe I wont fast-travel as much as I did in Oblivion just to enjoy the beauty of the snow-capped mountains and forests.
User avatar
Christine Pane
 
Posts: 3306
Joined: Mon Apr 23, 2007 2:14 am

Post » Wed Mar 30, 2011 12:11 pm

Right the first point I want to make is at 0:35 seconds in where he runs towards the cliff and comes to a really quick stand still, I was wondering if that is actual gameplay, maybe he's running then pulls back the left anologue stick and looks down at the same time?? Just something to think about because that would be really awesome.

I don't think the looking down the cliff part is in, it seems like a flashy thing for the trailer or a scripted event.
One little worry I spotted is just before the dragon shout, the dragon breathes fire at you, and you just stand back up and basically shout at him saying go to your room!! and if fire is a dragons main weapon, there a bit easy aren't they??

Well if he would be instantly incinerated he wouldn't be a really good dragonborn now would he...
The third thought is the dragon shout at 1:08. I do think they are a bit cheesey, been able to shout at a dragon, but I'm fine with it, but do you think them blue waves that appear after the shouts will actually appear in game??

Why is it cheesy? And I think the blue lines will be there
Sothing I spotted that I really didn't like was at 1:35 when he spins around and lashing out at a what it looks like to be a bandit. That action seems to fixed, I want to be able to build up a lunge and spin around myself, maybe I'm asking for to much, tell me what you think.

It's a finishing move, all of them are going to be fixed like this. It's much better than just seeing them collapse.
The next shot after that where he punches the ground creating a area fire spell killing lot's of undead around him, I like the idea of blowing them back around you and maybe killing a few, but I don't want to punch the ground to be fair, it would hurt haha. Also the punching action seems a bit fast, I would like to see a human punch the ground from a stood straight position that fast.

It's not really punching, more like pushing the magic into the ground. And it really doesn't seem that fast really...
The next thing is when the wolf is running towards him at 1:40. To be honest, where the hell is that wolf going, it looks like he's running towards then away then towards again, and it's running way to slow like he's going for a little jog. I want the wolf to full on sprint towards me, maybe does a little circle around me, but I want it to be looking straight into my eyes at all times and see the fear in them as he fights for his life.

It's circling you, showing that they're a lot more intelligent then just rushing you head on.

And why would it be afraid of you?
One last thing, does anyone know when the next gameplay video or trailer will be out of Skyrim?

Thanks for reading, please share your thoughts on my thoughts :P haha

Not any time soon.
User avatar
lilmissparty
 
Posts: 3469
Joined: Sun Jul 23, 2006 7:51 pm

Post » Wed Mar 30, 2011 3:39 am

Right let's just get straight into it, everyone in the forum has watched this trailer 10+ times so you should know every second of it off the back of your hand.

http://www.youtube.com/watch?v=PjqsYzBrP-M (he's a link to the trailer so you can follow my thoughts)

Right the first point I want to make is at 0:35 seconds in where he runs towards the cliff and comes to a really quick stand still, I was wondering if that is actual gameplay, maybe he's running then pulls back the left anologue stick and looks down at the same time?? Just something to think about because that would be really awesome.

I think that's mainly a dramatization, who knows if it's in-game

One little worry I spotted is just before the dragon shout, the dragon breathes fire at you, and you just stand back up and basically shout at him saying go to your room!! and if fire is a dragons main weapon, there a bit easy aren't they??

dragons use shouts just like you. He happens to be using a fire one.

The third thought is the dragon shout at 1:08. I do think they are a bit cheesey, been able to shout at a dragon, but I'm fine with it, but do you think them blue waves that appear after the shouts will actually appear in game??

yes those waves will appear. that is a force push dragon shout, a dragon could also use that against you, just like you can use the fire one against him.

The next few clips with all the scenery are pretty good I think, you see some great architecture, a few animals and people wondering about, it looks like they is a lot of life about in Skyrim.

agreed

Sothing I spotted that I really didn't like was at 1:35 when he spins around and lashing out at a what it looks like to be a bandit. That action seems to fixed, I want to be able to build up a lunge and spin around myself, maybe I'm asking for to much, tell me what you think.



The next shot after that where he punches the ground creating a area fire spell killing lot's of undead around him, I like the idea of blowing them back around you and maybe killing a few, but I don't want to punch the ground to be fair, it would hurt haha. Also the punching action seems a bit fast, I would like to see a human punch the ground from a stood straight position that fast.

I think it's fine, it may even be a shout

The next thing is when the wolf is running towards him at 1:40. To be honest, where the hell is that wolf going, it looks like he's running towards then away then towards again, and it's running way to slow like he's going for a little jog. I want the wolf to full on sprint towards me, maybe does a little circle around me, but I want it to be looking straight into my eyes at all times and see the fear in them as he fights for his life.

I think the wolf is trying to get behind you, you're holding a weapon, why would he attack you head on?
I call that smart AI


Something I did like is at 1:42 when he's doing a planting a mine spell in the middle of some skeletons, you here them speak, and I'll tell you something, I wouldn't like to be in a dark cave then hear that behind me. Well I would because it would be so freaky, and I wouldn't because it would give me a huge shiver down my spine.

1:44 Nirnroot ^.^ and also the man that your finishing off has no facial expression, HE'S GOT A KNIFE IN HIM?!?!?!?

he looks shocked to me.

A few seconds later when he hits the giant spider back with a mace, I saw on a thread in this forum somewhere that it;s going back to the Oblivion glitches with them sort of just sliding back with no leg movement, to me it looks like its getting scared and backing off a bit like in LOTR return of the king with Shelob and that star scaring it off.

I don't think there is any proof of that.

For your health I'll stop there. The game looks great so far, no pressure Bethesda but I've been waiting for this game since the day I saw Akatosh kill Mehrunes Dagon which was just after I bought the game thanks to paintbrushes ^.^ (Don't repeat that Bethesda)

One last thing, does anyone know when the next gameplay video or trailer will be out of Skyrim?

E3, june 7th-9th



Thanks for reading, please share your thoughts on my thoughts :P haha

User avatar
michael danso
 
Posts: 3492
Joined: Wed Jun 13, 2007 9:21 am

Post » Wed Mar 30, 2011 11:05 am

Who else thought the topic said "The Official Gamplay Trailer Tonight?"
User avatar
FoReVeR_Me_N
 
Posts: 3556
Joined: Wed Sep 05, 2007 8:25 pm

Post » Tue Mar 29, 2011 10:35 pm

Not any time soon.

E3 is only 6 weeks away.
User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Wed Mar 30, 2011 5:10 am

Staggering and panting because he's running from it, and enough about the fire.



Dovahkiin is out of shape then. Direct result of removing Athletics skill?
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Wed Mar 30, 2011 11:37 am

if youre not impressed just dont buy the game we dont care about your rant.
User avatar
roxanna matoorah
 
Posts: 3368
Joined: Fri Oct 13, 2006 6:01 am

Post » Wed Mar 30, 2011 6:57 am

Dovahkiin is out of shape then. Direct result of removing Athletics skill?


More like running for life in a snowy wilderness.

Speaking of which, how awesome would deep snow be if you could get snow shoes :P
There should also be frozen rivers/lakes where you risk breaking and falling in while walking over it (weight of carried goods relevant?)
User avatar
Czar Kahchi
 
Posts: 3306
Joined: Mon Jul 30, 2007 11:56 am

Post » Wed Mar 30, 2011 5:15 am

I'm sorry you won't enjoy the game as much as I will.
User avatar
Cat Haines
 
Posts: 3385
Joined: Fri Oct 27, 2006 9:27 am

Post » Wed Mar 30, 2011 12:14 pm

More like running for life in a snowy wilderness.

Speaking of which, how awesome would deep snow be if you could get snow shoes :P
There should also be frozen rivers/lakes where you risk breaking and falling in while walking over it (weight of carried goods relevant?)

Yea, I hope to see a nice amount of frozen lakes/rivers. It would be cool to have a boss fight/dragon fight on one.
User avatar
Teghan Harris
 
Posts: 3370
Joined: Mon Mar 05, 2007 1:31 pm

Post » Wed Mar 30, 2011 8:38 am

if youre not impressed just dont buy the game we dont care about your rant.


Posting critique is different from mindlessly ranting, and nowhere did the OP say he wouldn't buy the game. Plus he also pointed out some things he liked. So stop being a [censored] and try not to flame.

(Also, don't speak for other people. "You" is not "We")
User avatar
Prue
 
Posts: 3425
Joined: Sun Feb 11, 2007 4:27 am

Post » Wed Mar 30, 2011 12:12 am

What do you mean "enough about the fire"? I cannot wait to see all of the youtube videos of people shouting fire in NPC's faces.


What a great idea! In OB when NPC's made snarky remarks,I punched them,or killed them,now though..fire in the face...oh yes...
User avatar
Frank Firefly
 
Posts: 3429
Joined: Sun Aug 19, 2007 9:34 am

Post » Wed Mar 30, 2011 12:58 am

What a great idea! In OB when NPC's made snarky remarks,I punched them,or killed them,now though..fire in the face...oh yes...

Yea it's going to be awesome. And just to think there's still 20+ shouts we don't know about yet.
User avatar
CHANONE
 
Posts: 3377
Joined: Fri Mar 30, 2007 10:04 am

Post » Wed Mar 30, 2011 12:01 am

One thing I especially liked from the trailer is the incredible attention to detail that is being put into the environment, who knows maybe I wont fast-travel as much as I did in Oblivion just to enjoy the beauty of the snow-capped mountains and forests.


Probably why they paid so much attention to detail this time around :]
cant wait for it!
User avatar
sharon
 
Posts: 3449
Joined: Wed Nov 22, 2006 4:59 am

Post » Wed Mar 30, 2011 11:24 am

but one thing i noticed about the wolf is it looks like he's kinda trying to run in a jagged form, like hes anticipating getting shot by the arrow, he like half circles around and runs toward the player.

another thing is, if it was the push shout that the Dovakiin speaks after he gets blasted with fire, i wouldve thought the dragon wouldve been blown back in the air or something, not just seemlessly glide through the dragon like he was screaming at the ground to get the fire out..
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Wed Mar 30, 2011 7:31 am

I am pretty sure that the scene at 1:36 is of the fire shout.
User avatar
JERMAINE VIDAURRI
 
Posts: 3382
Joined: Tue Dec 04, 2007 9:06 am

Post » Wed Mar 30, 2011 2:26 am

Right let's just get straight into it, everyone in the forum has watched this trailer 10+ times so you should know every second of it off the back of your hand.

http://www.youtube.com/watch?v=PjqsYzBrP-M (he's a link to the trailer so you can follow my thoughts)

Right the first point I want to make is at 0:35 seconds in where he runs towards the cliff and comes to a really quick stand still, I was wondering if that is actual gameplay, maybe he's running then pulls back the left anologue stick and looks down at the same time?? Just something to think about because that would be really awesome. I suspect if you are sprinting and come to a drop this animation may appear so you don't rush off the edge.

One little worry I spotted is just before the dragon shout, the dragon breathes fire at you, and you just stand back up and basically shout at him saying go to your room!! and if fire is a dragons main weapon, there a bit easy aren't they?? Nah, most dragons will use any shot the play has, or so that's what I have gathered. So we're likely to encounter other dragons that can teleport and slow time.

The third thought is the dragon shout at 1:08. I do think they are a bit cheesey, been able to shout at a dragon, but I'm fine with it, but do you think them blue waves that appear after the shouts will actually appear in game?? I don't see how it's cheesy, look pretty dramatic though. I suspect that the 'blue lines' will be present in the game.

The next few clips with all the scenery are pretty good I think, you see some great architecture, a few animals and people wondering about, it looks like they is a lot of life about in Skyrim. I think it all looks beautiful, the scenery and architecture especially.

Sothing I spotted that I really didn't like was at 1:35 when he spins around and lashing out at a what it looks like to be a bandit. That action seems to fixed, I want to be able to build up a lunge and spin around myself, maybe I'm asking for to much, tell me what you think. When he spins around and attacks the bandit just seems to be a sort of power attack, or that's what I thought. You can do them in Oblivion but they don't look nearly as good. :)

The next shot after that where he punches the ground creating a area fire spell killing lot's of undead around him, I like the idea of blowing them back around you and maybe killing a few, but I don't want to punch the ground to be fair, it would hurt haha. Also the punching action seems a bit fast, I would like to see a human punch the ground from a stood straight position that fast. I don't think he is punching the ground but more like forcing the fire against the ground so it spreads out around him and damages the enemies. I also don't think that it goes too fast. :l

The next thing is when the wolf is running towards him at 1:40. To be honest, where the hell is that wolf going, it looks like he's running towards then away then towards again, and it's running way to slow like he's going for a little jog. I want the wolf to full on sprint towards me, maybe does a little circle around me, but I want it to be looking straight into my eyes at all times and see the fear in them as he fights for his life. I agree that the wolf seems to have a bit of a slow animation but I don't see why it would charge straight at you, hopefully we will see wolves trying to circle you in their packs and close in on you.

Something I did like is at 1:42 when he's doing a planting a mine spell in the middle of some skeletons, you here them speak, and I'll tell you something, I wouldn't like to be in a dark cave then hear that behind me. Well I would because it would be so freaky, and I wouldn't because it would give me a huge shiver down my spine. Wow, I never actually noticed their voices but I agree, not just on the draugr but also on the dungeon that their in. The place looks a lot nicer than Oblivion's dungeons.


1:44 Nirnroot ^.^ and also the man that your finishing off has no facial expression, HE'S GOT A KNIFE IN HIM?!?!?!? Nirnroot ^.^. Also, I saw plenty of facial expression, for what is happening. I mean he got a sword straight to the stomach, pretty fast too.

A few seconds later when he hits the giant spider back with a mace, I saw on a thread in this forum somewhere that it's going back to the Oblivion glitches with them sort of just sliding back with no leg movement, to me it looks like its getting scared and backing off a bit like in LOTR return of the king with Shelob and that star scaring it off. I agree, I saw plenty of leg movement from the spider as it backed off from the mace blow.

For your health I'll stop there. The game looks great so far, no pressure Bethesda but I've been waiting for this game since the day I saw Akatosh kill Mehrunes Dagon which was just after I bought the game thanks to paintbrushes ^.^ (Don't repeat that Bethesda)

One last thing, does anyone know when the next gameplay video or trailer will be out of Skyrim?

Thanks for reading, please share your thoughts on my thoughts :P haha

User avatar
SHAWNNA-KAY
 
Posts: 3444
Joined: Mon Dec 18, 2006 1:22 pm

Post » Wed Mar 30, 2011 1:52 am

Thank you "Nutimik" you said what I was going to say, I'm more excited about this game than any other game I've been anticipating.
And the comments about the wolves, okay it's a intelligent wolf I'm not denying that, but I think it should be looking at you as it tries to get you from behind, and he needs to be running a tad quicker.
User avatar
Katie Samuel
 
Posts: 3384
Joined: Tue Oct 10, 2006 5:20 am


Return to V - Skyrim