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Here some facts from the article:
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Altogether a very good translation and summary of the key parts of the article, imo. :thumbsup:
I would just add:
- quest-destinations will be shown on the 3D-map with markers (sadly !
, but there's no hint, if this is optional, or not. :ermm: )
- there's a "system" called "walk and talk" by Todd which serves as an natural way of getting additional background-infos from NPCs (e.g. when a NPCs walks with you to the border of a town and gives you some additional infos regarding your active quest and its location)
and this ...
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- The exact translation is: The draugsr are climbing out of their resting places and attack the player. Could be misinterpreted because of the translation.
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... is not misinterpreted at all !
also:
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- main quest should take 20-30h, more than 200h additional stuff (<- exact translation, I guess they just mean side quests but maybe there's more to do?)
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Ofcourse there's more to do ! Like crafting and helping the NPCs with their daily work (e.g. wood-chopping, fishing, farming, etc.). - But the "exact translation" would be: ...
about 200h
optional stuff.