Is there any reason to keep using OBMM compared to Wyre, for example if you don't have a lot of mods installed(I rarely have more than 20, 25 tops).
- I haven't timed it, but it feels to me like going to the BAIN tab in wrye bash takes a lot longer to process than opening OBMM.
- After going to the BAIN tab, I tend to see wrye bash taking up a lot more memory than OBMM does, even though I'm managing many, many more mods through OBMM than I am through BAIN.
- Taken together, these can be a bit of a catch-22 when you're fiddling with new mods - you don't want to leave bash open after accessing BAIN because it will svck a lot of memory that would be better made available to Oblivion itself, but you don't want to close it because that means having to wait for BAIN to re-scan your Data/ directory before letting you tweak any installation details or install/remove a mod.
- Most mods that have install processes more complex than "unpack the archive into your Data/ directory" tend to have OMOD scripts available to handle the installation and minimize the chance of user error. BAIN scripts (wizards, I think they're called?) are much less common - offhand, I'm not sure if I've ever actually seen one. Granted, the vast majority of mods don't need scripts to manage them, but it seems saner to me to standardize on doing
everything through OBMM or
everything through BAIN and if there are some mods that install more easily/cleanly through OBMM vs. very few that are easier/cleaner through BAIN, that tips things in OBMM's favor for the one to use.