I have recently uninstalled DR6 and AOMS with OBMM and installed Duke Patrick's new Combat Magic mod; upgraded to the newest version of OBSE and AN; and installed Kuerte's night-eye shader tweak. I greatly appreciate any help I can get on this as I am completely stumped.
Thanks in advance,
and here is my LO
Spoiler
Active Mod Files:00 Oblivion.esm01 Silgrad_Tower.esm [Version 3.36]02 All Natural Base.esm [Version 1.3]03 Open Cities Resources.esm [Version 3.5.3]04 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]05 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]06 Cobl Main.esm [Version 1.71]07 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]08 Mart's Monster Mod.esm [Version 3.7b3p3]09 FCOM_Convergence.esm [Version 0.9.9MB3]0A Progress.esm [Version 2.2]0B John's Leveled List Overhaul.esm0C Unofficial Oblivion Patch.esp [Version 3.2.0]0D Oblivion Citadel Door Fix.esp0E DLCShiveringIsles.esp0F Unofficial Shivering Isles Patch.esp [Version 1.4.0]10 Francesco's Optional Chance of Stronger Bosses.esp11 Francesco's Optional Chance of Stronger Enemies.esp12 Francesco's Optional Chance of More Enemies.esp13 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]15 Natural_Habitat_by_Max_Tael.esp16 All Natural.esp [Version 1.3]17 All Natural - SI.esp [Version 1.3]++ All Natural - MMM Patch.esp [Version 1.3]18 Immersive Interiors.esp [Version 0.7]19 Immersive Interiors - Lights Addon.esp [Version 0.7]1A MIS.esp1B MIS New Sounds Optional Part.esp1C Atmospheric Oblivion.esp1D All Natural - Real Lights.esp [Version 1.3]1E WindowLightingSystem.esp1F ClocksOfCyrodiil.esp++ Item interchange - Extraction.esp [Version 0.74]20 Enhanced Economy.esp [Version 4.3.1]21 DarNifiedUI Config Addon.esp22 DropLitTorchOBSE.esp [Version 2.4]23 kuerteeSittableRocks.esp24 Streamline 3.0.esp25 Francesco's No Reduced Backwards Running.esp26 Cobl Glue.esp [Version 1.69]27 Cobl Si.esp [Version 1.63]28 Bob's Armory Oblivion.esp29 FCOM_BobsArmory.esp [Version 0.9.9]2A Oblivion WarCry EV.esp [Version 1.08a]2B FCOM_WarCry.esp [Version 0.9.9MB3]2C Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO-Water_Weeds.esp [Version 1.33]2D OOO-No_Guild_Ownership.esp [Version 1.33]2E John's Leveled List Overhaul.esp++ John's Leveled List Overhaul - Cyrodillic Armors.esp++ John's Leveled List Overhaul for OOO.esp++ FCOM_Cobl.esp [Version 0.9.9]2F FCOM_Convergence.esp [Version 0.9.9Mb3]++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]30 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]++ FCOM_SaferRoads.esp [Version 0.9.9]++ FCOM_NoReaversInGates.esp [Version 0.9.9]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]31 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]32 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]33 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]34 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]35 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]36 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_BobsGuardUnity.esp [Version 0.9.9]++ FCOM_HungersUnitySI.esp [Version 0.9.9]** FCOM_FriendlierFactions.esp [Version 0.9.9]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]** Fransfemale.esp37 OOO-WaterFish.esp [Version 1.34]** EVE_StockEquipmentReplacer4FCOM.esp38 mrSiikas_BetterPorts_Seagulls.esp39 Silgrad_Tower.esp [Version 3.36]3A Cyrodiil Travel Services.esp [Version 2.0.5]3B Knights.esp3C Knights - Unofficial Patch.esp [Version 1.0.9]++ FCOM_Knights.esp [Version 0.9.9]3D Daedric Shrine Ruins.esp3E Feldscar.esp [Version 1.0.9]3F Vergayun.esp [Version 1.0.7]40 Faregyl.esp [Version 2.0.2]41 Molapi.esp [Version 1.0.1]42 xuldarkforest.esp [Version 1.0.5]43 xulStendarrValley.esp [Version 1.2.2]44 xulTheHeath.esp45 MMMMWL-TheHeath patch.esp46 XulEntiusGorge.esp47 xulFallenleafEverglade.esp [Version 1.3.1]48 xulColovianHighlands_EV.esp [Version 1.1.1]49 xulChorrolHinterland.esp [Version 1.2.2]4A xulBeachesOfCyrodiilLostCoast.esp4B xulBravilBarrowfields.esp [Version 1.3.2]4C xulLushWoodlands.esp [Version 1.3]4D xulAncientYews.esp [Version 1.4.1]4E xulAncientRedwoods.esp [Version 1.6]4F xulCloudtopMountains.esp [Version 1.0.1]50 xulArriusCreek.esp [Version 1.1.2]51 xulPatch_AY_AC.esp [Version 1.1]52 xulRollingHills_EV.esp [Version 1.3.3]53 MMMMWL-RollingHills patch.esp54 xulPantherRiver.esp55 xulRiverEthe.esp [Version 1.0.1]56 xulBrenaRiverRavine.esp [Version 1.0.2]57 xulImperialIsle.esp [Version 1.6.7]58 xulBlackwoodForest.esp59 xulCheydinhalFalls.esp [Version 1.0.1]5A xulAspenWood.esp [Version 1.0.2]5B xulSkingradOutskirts.esp [Version 1.0.1]5C xulSnowdale.esp [Version 1.0.2]5D OOO-Snowdale Patch.esp5E xulCliffsOfAnvil.esp5F Salmo the Baker, Cobl.esp [Version 3.08]60 Open Cities New Sheoth.esp [Version 1.1]61 Open Cities Anvil.esp [Version 3.5.4]62 Open Cities Bravil.esp [Version 3.5.4]63 Open Cities Bruma.esp [Version 3.5.4]64 Open Cities Cheydinhal.esp [Version 3.5.4]65 Open Cities Chorrol.esp [Version 3.5.4]66 Open Cities Leyawiin.esp [Version 3.5.4]67 Open Cities Skingrad.esp [Version 3.5.4]68 Open Cities Outer Districts.esp [Version 3.5.4]69 OCC-ULCH-Patch.esp [Version 2.2]6A OC+Cheydinhal Falls Patch.esp [Version 1.0.1]6B OC+ULSkingradOutskirts Patch.esp [Version 1.0]6C Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]6D HUD Status Bars.esp [Version 2.0.1]++ ScriptIcon_Replacer.esp6E VisiblyUnlimited.esp6F Alternative Start by Robert Evrae.esp70 SupremeMagicka.esp [Version 0.90]71 SM_ShiveringIsles.esp [Version 0.86]++ SM_OOO.esp [Version 0.89]++ SM_MMM.esp [Version 0.89]++ SM_COBL.esp72 SM_EnchantStaff.esp [Version 0.80]++ SM_UnlockSpells.esp [Version 0.70]++ SM_NoSpellLights.esp [Version 0.70]++ SM_Scrolls.esp [Version 0.84]++ SM_SigilStone.esp [Version 0.83]73 RshAlchemy.esp74 Enchantment Enhanced.esp75 EnchantmentRestore.esp++ EnchantmentRestore_Wells.esp76 attack and hide medium v2.1.esp77 PTSneakPenalties.esp78 StealthOverhaul.esp79 RenGuardOverhaul.esp7A sycHearNoEvil.esp [Version 1.0]7B Enhanced Grabbing.esp [Version 0.5]7C Duke Patricks - Combat Archery.esp [Version 3.7]7D I just hit you.esp7E Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1]7F Duke Patricks - Actors Can Miss Now.esp80 nGCD.esp++ nGCD Skeleton Key.esp81 ProgressGSD.esp [Version 2.0]82 ProgressMBSP.esp [Version 2.0]83 ProgressSBSP.esp [Version 1.0]84 ProgressRBSP.esp [Version 1.0]++ OOO-Level_Stock.esp [Version 1.33]85 SP1stPLegs.esp86 immersive_caves_auto.esp** Cava Obscura - Cyrodiil.esp** Cava Obscura - SI.esp** Cava Obscura - Filter Patch For Mods.esp++ Item interchange - Placement for FCOM.esp [Version 0.77]++ DremoraFemales.esp** Better Redguard v2.esp87 bgMagicEV.esp [Version 1.7EV]++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]++ bgMagicItemSigil.esp [Version 1.68EV]++ bgMagicEVStartspells.esp [Version 1.68EV]++ bgMagicEVAddEnVar.esp [Version 1.68EV]88 bgMagicEVPaperChase.esp [Version 1.68EV]89 TRAP.esp** bgMagicEVShader.esp [Version 1.7EV]++ bgMagicShaderLifeDetect.esp [Version 1.68]8A kuerteeDetectLifeEffectNightEyeShader.esp++ bgMagicEVNoSummonGlow.esp [Version 1.62EV]++ Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp** Open Cities Classic Road Record.esp++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]8B Bashed Patch, 0.esp8C Duke Patricks - Fortress of Fear.esp8D Duke Patricks - Combat Magic II.esp8E Cannt touch me!.esp
Aha! it is only a problem with Orcs! For some reason they have some kind of permanant restore health going on that essentially turns them into gods. Yeah they are regenerating 30+hp per second