Side walking and ladder animations

Post » Wed Mar 30, 2011 1:06 pm

I think the ladders will be handled the same as in Oblivion. They will act as doors to loading screens, I think they will build the environment in such a way that ladders won't be necessary.

As for sidestepping, I welcome it. I doubt Bethesda will neglect to add this.
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Andy durkan
 
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Post » Wed Mar 30, 2011 4:40 am

Well since many classical features was removed or redone in Skyrim,
Side walking and ladder animations can be redone and work in proper way, or ladder will be axed from game completely :teehee:
Well they say creation engine will have improved pathfinding, Radiant AI improved and Animations enhanced with Havok Behavior, maybe at last Old Curses will negated with new powers thats provide Creation Engine?
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NEGRO
 
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Post » Wed Mar 30, 2011 3:29 am

Someone somewhere needs to play Ocarina of time again, climbing ladders, hanging off ledges, a horse that jumps, and so many years ago. And rolling at the end of jumps, another thing that wasn't difficult back then.
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Jesus Sanchez
 
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Post » Wed Mar 30, 2011 12:43 am

Could side walking be that when you have your weapon sheathed,, you walk in a straight line, but in the direction that you move(press) the anologue stick or keys?
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Richard Dixon
 
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