» Wed Mar 30, 2011 1:01 am
I believe it's been made clear that Radiant Story is not used for the main quest or guild quests, just side quests (Technically, it actually is used to make those quests, but the randomized elements of it aren't used, it's just the system used to create them, from what we've heard, as far as gameplay is concerned, the only quests that will actually be determined by Radiant Story are side quests.) and that's a good thing, because I have my doubts about whether Radiant Story quests will be able to match the level of quality a well written hand-made quest can have, if it's done for certain side quests and the results are bad, I can ignore that reletively easily, it would be a more major problem if the major questlines were bad. In any case, the main quest really needs to have a hand-crafted story, I suppose you could switch around when some of the quests in it are done, or the location of some items you need to acquire for some quests, assuming that the location of these items are not important to the plot in some way, but for the most part, it needs to be hand crafted.