About Witchhunter Class

Post » Fri May 27, 2011 11:52 pm

My first ever toon/character was an Orc Witchhunter born under the Tower. Boy was that weird when you look back at it. Well... I've decided it is time to re-play a Witchhunter again.

I'll be using the pre-made class to make the experience authentic as the original. I was curious what are your experience or thought on the class?
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Tai Scott
 
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Post » Fri May 27, 2011 2:59 pm

the Witchhunter is a really fun class to play. I like the ideas of making potions and to enchant rings and armor with whatever I need while out in the field and a situation arises. Be sure to get blunt and sneak (and block) trained up in the thirties and collect the full bound armor. I always go unarmored with only pieces of armor equiped, relying on bound armor when the need for close quarter combat arises. Another tip is to make several shortlasting summonings of the same kind of creature, or even a spell that give you a swarm of lesser creatures for some seconds. Get you time to line up a shot or get your protection up.

(damn, now I'm in the mood for morrowind again:D)
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Ludivine Dupuy
 
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Post » Fri May 27, 2011 1:32 pm

I was curious what are your experience or thought on the class?

From a purely gameplay-based perspective or from a roleplaying perspective?
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butterfly
 
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Post » Fri May 27, 2011 10:06 am

Any experience is fine. Originally never roleplayed, but most likely this time around since I do know the game to well. Pointless for me to power level.
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Vicki Gunn
 
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Post » Sat May 28, 2011 1:28 am

When i do whitchhunter characters i do them like oblivions whichhunter class. Unless i am lazy that day then base whichhunter for me.
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Taylah Haines
 
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Post » Sat May 28, 2011 1:30 am

The class concept is fine, however, I found that when I play it, I stick either with bow or spells. It's better in Oblivion, when you don't have to switch from combat to caster stance and vice versa. The game is much more friendly to hybrids than MW.
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Alexx Peace
 
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