Also this whole "if they wouldn't work on this they could've work on that more" mindset is just dumb. Things doesn't work that way, please stop saying this!
Excuse me? How does it not work like that? Bethesda has spent 4 years making this game, with 100 people, working anywhere from 40-70 hours a week. If you seriously believe that all the time spent on this one feature could not have been redistributed to give us a dozen other gameplay options, I don't know what to say. It takes time to add content. Time spent on combat takes away from time spent on magic. Time spent on quests takes away from time spent on world building. Time spent on dragons has taken away from other features we won't be seeing but which could have made a game as interesting as any flying lizard.
And as far as the whole "without teh dragons there is no story!" Well, fine. Maybe they'd develop the Fighter's Guild and Mage's Guild stories instead, rather than just a bunch of fetch quests. Why wouldn't the head of the Fighter's guild make a grab for power in the absence of a king?
@St Frantic
I actually agree with you on a lot of points, there are a TON of aspects about Skyrim that do have me excited. Like the crafting, for instance...but I think of how much more could have been done if dragon's weren't such a big focus. I'm not saying they won't rock, but I'd certainly hate for them to be too much of the game.