I already hate those priests!

Post » Wed Mar 30, 2011 1:11 pm

Aaaaaaaaaahhh the subject title mentions it already, i hate those priests from the Knights of Order in SI. It is not that they do not go down, they do easily but they freaking keep getting up, and with them it seems that the Knights get back to live again as well! How the heck do i kill them permanently, or could this be a mod conflict? If so then here is my current load order.

Spoiler
Masters for: SavedBeforeWaiting.ess00  Oblivion.esm01  All Natural Base.esm  [Version 1.3]02  Cobl Main.esm  [Version 1.72]03  Waalx Animals & Creatures.esm04  VASE - core.esm05  Ayleid Power Stones.esm06  Unofficial Oblivion Patch.esp  [Version 3.3.5]07  Oblivion Citadel Door Fix.esp08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.4.2]0A  SM Plugin Refurbish - SI.esp  [Version 1.30]0B  All Natural.esp  [Version 1.3]0C  All Natural - SI.esp  [Version 1.3]0D  Immersive Interiors.esp  [Version 0.7]0E  Enhanced Water v2.0 HD.esp0F  Rainbows.esp10  All Natural - Real Lights.esp  [Version 1.3]11  ChaseCameraMod.esp12  GW71_Soulgems.esp13  ImprovedSigns.esp14  Security Rebalance-Traps and Bash Locks.esp15  MoveQuestItems - OBSE.esp16  Raestloz Auto Reset Emotion.esp17  Update My Statue.esp  [Version 1.30]18  Enhanced Economy.esp  [Version 5.2.2]19  WAC - Crowded Roads Revisited.esp  [Version 1.1]1A  BookTrackerOBSE.esp1B  DarNifiedUI Config Addon.esp1C  Display Stats.esp  [Version 1.3.1]1D  DS Time Manager.esp  [Version 1.1]1E  DynamicLeveledLists.esp1F  Get Wet Dark.esp20  kuerteeAutoSaveAndTime.esp21  kuerteeCleanUp.esp22  Quest Log Manager.esp  [Version 1.3.2]23  Map Marker Overhaul.esp  [Version 3.9]24  Map Marker Overhaul - SI additions.esp  [Version 3.5]25  Enhanced Hotkeys.esp  [Version 2.1.1]++  MaleBodyReplacerV4.esp26  Forestlight Armor.esp27  Gizmodian - Vicious Heart.esp28  mnp Nighteye Goggles.esp29  R18PN - FuruFuru Armor.esp2A  Slof's Horses Base.esp2B  Cobl Glue.esp  [Version 1.72]2C  Cobl Si.esp  [Version 1.63]++  VASE - Vanilla Cyrodiil.esp++  VASE - Vanilla SI.esp2D  WAC.esp2E  WAC - OverSpawn.esp2F  WAC - Dead Knights.esp30  WAC - Player Summons.esp31  WAC - TCOS.esp32  WAC - TCOS Shops.esp  [Version 03]33  WAC - Legion.esp34  WAC - Magic.esp35  LBUndeadAdditions.esp36  allinonebasemant_COBLnoCM.esp37  Ancient Ruins - Ayleid Edition.esp38  APS Rare Stones.esp39  BladeOfTheHaunted.esp  [Version 2.6]3A  EM_RedRoseManor.esp  [Version 1.1]3B  IC Atmospheric Shops Mod.esp3C  Lem - Celestial Lagoon.esp3D  Nightmist Manor.esp  [Version 1.22]3E  Nightmist Manor - AN Patch.esp  [Version 1.22]3F  VOILA.esp40  VOILA - Soldiers of Empire.esp41  The Lost Spires.esp++  The Lost Spires v14 Delayer.esp  [Version 2.2]42  The Soul of Ilithiel.esp43  TalosBridgeGateHouse.esp44  Auto Repair.esp45  Automagic Bags.esp46  DecoratorAssistant with OBSE v1.1.esp47  DS Portable Sorters.esp  [Version 1.3]**  FrbitPotionReplacer.esp48  PersuasionOverhaul.esp  [Version 1.43]++  ScriptIcon_Replacer.esp49  Toggleable Quantity Prompt.esp  [Version 3.2.0]4A  Quest Award Leveling.esp4B  Alternative Start by Robert Evrae.esp4C  MQSDone.esp4D  RealisticForceMedium.esp4E  RealisticMagicForceLow.esp4F  Duke Patricks - Nosferatu Class Vampires.esp  [Version y]50  Druid Mod.esp51  Oblivion Gate Closer Spell.esp52  Ragna Left-Hand Path.esp53  MidasSpells.esp54  TheKillingMoon.esp55  SSEE.esp56  Poison Maker v1.08.esp57  Poison Combiner.esp58  Essence Extracter.esp59  EnchantmentRestore.esp++  EnchantmentRestore_Wells.esp5A  SM Combat Hide.esp  [Version 1.2]5B  Creature Damage Fix.esp  [Version 2.4]5C  kuerteeAttributeAndSkillBasedDamageModifiers.esp5D  Duke Patricks - Everyone Or Just Vampires Now Bob And Weave.esp5E  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]5F  Phitt's Phighting Phixes.esp60  Oblivion XP.esp**  Cava Obscura - Cyrodiil.esp**  Cava Obscura - SI.esp**  Cava Obscura - Filter Patch For Mods.esp61  X.Dea.Obscura.esp62  ZUSwordFlameAtro.esp++  ZUSwordFlameAtro_Vanilla.esp63  SPAWN.esp  [Version 0.3]**  [GFX]_Initial_Glow-all.esp64  GW71_Life_Detect.esp65  MiniMap.esp++  Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp66  Bashed Patch, 0.esp

User avatar
Céline Rémy
 
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Post » Wed Mar 30, 2011 1:17 pm

That is totally normal vanilla behavior. You have to put three hearts of order into the obelisk to overload it while the priest is knocked out. Otherwise he will just get back up and Knights will continue to appear.
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{Richies Mommy}
 
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Post » Wed Mar 30, 2011 5:09 am

Seems more like you've forgotten http://www.uesp.net/wiki/Shivering:Priests_of_Order?

Vac
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Amelia Pritchard
 
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Post » Wed Mar 30, 2011 3:21 pm

Don't click away Dialogs you doesn't know. ;) There might be useful hints.
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Michelle Smith
 
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Post » Wed Mar 30, 2011 12:06 pm

Hahah, reading is for chumps!!!! :teehee:
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jodie
 
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Post » Wed Mar 30, 2011 5:18 am

Seems more like you've forgotten http://www.uesp.net/wiki/Shivering:Priests_of_Order?

Vac


Well this is the first time i play SI, so it is all new for me. But thank you for the link. :)

That is totally normal vanilla behavior. You have to put three hearts of order into the obelisk to overload it while the priest is knocked out. Otherwise he will just get back up and Knights will continue to appear.


Thank you so much palidoo. :bowdown:

Don't click away Dialogs you doesn't know. ;) There might be useful hints.


When doing that quest for Sheogorath with the Attenuator at the end my char and that NPC killed a few of them but i can not remember him mentioning something on how to kill them permanently. (But i have been wrong before.) After exiting Xedilian and traveling back i came upon that big crystal structure with the knights...and the rest is now history. :)
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Sabrina Steige
 
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Post » Wed Mar 30, 2011 1:11 pm

When doing that quest for Sheogorath with the Attenuator at the end my char and that NPC killed a few of them but i can not remember him mentioning something on how to kill them permanently. (But i have been wrong before.) After exiting Xedilian and traveling back i came upon that big crystal structure with the knights...and the rest is now history. :)


You learn how to kill them "before" the last Battle ;)
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Annika Marziniak
 
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Post » Wed Mar 30, 2011 12:19 pm

You learn how to kill them "before" the last Battle ;)


So this is one of those wrong moments...oh well, shows i have to be more patient with dialog then. :blush:
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james tait
 
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Post » Wed Mar 30, 2011 4:15 am

So this is one of those wrong moments...oh well, shows i have to be more patient with dialog then. :blush:


As long you don't know them you should :D
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GRAEME
 
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Post » Wed Mar 30, 2011 3:33 pm

Are the Priests subject to the effect of "Rage"? May be a good way to distract them from you.
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Nymph
 
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