from knocking them into the heavens where they should glide into oblivion via trajectory simply come back at my feet and get up >_> even more so I never notice NPC's taking fall damage when they are actually FALLING instead of only taking damage when they are on their own two feet.
any Queries? the Dragon death in the Skyrim Trailer has me hopeful but that could be as scripted as the wraith death animation in Oblivion however I've been given no reason to think it would be the same as in Oblivion with regards to the problem in question