I can only imagine people who like perma-death have no lives whatsoever. No one with a job is going to want to waste what little free time they have working on a character that could get snatched away permanently at any time
This seems to be a popular argument that really holds no ground. Just because a portion of the community would like the option of playing the game a certain way doesn't immediately correlate to them not having lives. People are different. People enjoy different systems about games. Some people prefer story and questing more. Others prefer combat and harder difficulties to challenge themselves. Some even prefer a more challenging, yet immersive experience enjoying the game more as a result.
Ultimately, what this thread, and every other thread comes down to is having fun. Everyone has their own opinion of what fun is, and it's BGS's job to accommodate as many play styles as they possibly can. The reason why so many love BGS games is because they give the player the ability to go where they want, and do what they want. Freedom, choice, and options are what people like, and this would merely be another option that a portion of the community would enjoy.