» Wed Mar 30, 2011 10:38 am
How do you know giants don't speak Cyrodiilic? Maybe they didn't in Daggerfall, but if we can speak to them, which right now it sounds like we can, I am 90% certain they'll speak the same language as anyone else, making a language skill for them quite redundant, and really, language skills as they were in Daggerfall seemed pretty pointless anyway, as far as I know, all they did was make specific creature types less likely to attack you, languages as a skill would only be worth choosing if there were actual instances of those languages in the game that you could only understand with the appropriate skill, potentially opening up new dialog options, allowing you to find certain secrets, or even offering quests that otherwise aren't available, and even then, a skill for every individual language wouldn't really be worth choosing when you have skills that you're likely to have many more oportunities to use in the game, if different languages (Aside from the dragon language.) were in the game at all, it would make more sense to have them as just something you can learn indepednent from skills (For example, you could have a quest which requires you to be able to read a book written in some foreign script to complete, and before you can complete the quest, you would need to find a way to learn that language in order to read the book and gain the information you need.) or as perks for speechcraft.