Annoying things that need to be changed

Post » Wed Mar 30, 2011 1:36 pm

Hi, I would like to say something that needs some changes, "I think".

OK, running is fine in OB, but I hated how you ran forward, and you moved to the right continually. And it looked like you were moonwalking to the right or left. Is this possible to fix? I will add some more later...agreed?
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Kelly James
 
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Post » Wed Mar 30, 2011 5:35 am

Im sure they are working on fixing the moonwalk running...at least i hope lol :yes:
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RUby DIaz
 
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Post » Wed Mar 30, 2011 3:17 am

they greatly overhauled the third person mode so i think yeah they did fix it
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Hazel Sian ogden
 
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Post » Wed Mar 30, 2011 6:08 am

I am pretty sure good old Todd mentioned something about refining the animations for all this stuff, even the transitions betwen walking and running etc..

So I am prety sure that we will be pleasantly surprised by the improvements, one article even mentioned that, in third person, the character looked like they had weight as they moved....unlike oblivion I guess,which kind of has a 'floaty' look to it.
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Alex Vincent
 
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Post » Wed Mar 30, 2011 5:19 am

I find it endlessly annoying that Bethesda only has 100 people at their disposal rather than a thousand.
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El Goose
 
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Post » Wed Mar 30, 2011 4:59 pm

Im sure they are working on fixing the moonwalk running...at least i hope lol :yes:

@ OP: I ain't worried,they'll do what they can do and no more.The game will be great regardless in my opinion.

@Felmore: Great avatar mate.I remember seeing that picture on a design on forza. He played the joker amazingly well,shame he's not around anymore.
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Sabrina Steige
 
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Post » Wed Mar 30, 2011 3:34 pm

They need to fix the Bosmer race, based on what I experienced in OB and MW. Also have a less visible quest-arrow(if it has to be in) that is easy to overlook. And they should add a large selection of armor, weapons and clothes.
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Loane
 
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Post » Wed Mar 30, 2011 12:36 am

@ OP: I ain't worried,they'll do what they can do and no more.The game will be great regardless in my opinion.

@Felmore: Great avatar mate.I remember seeing that picture on a design on forza. He played the joker amazingly well,shame he's not around anymore.

Thank you very much, and indeed he did it truly is a shame he was the best joker ive ever seen. :foodndrink:

As for annoying things in TES...i really didn't like OB's swimming animation...but from what they have been saying about the new animations for things im sure everything will look much better
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Dylan Markese
 
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Post » Wed Mar 30, 2011 1:12 pm

..i really didn't like OB's swimming animation...but from what they have been saying about the new animations for things im sure everything will look much better


The weird thing about the swimming was if you started swimming with a weapon drawn. You'd swim with one hand, but in a perfectly straight line. Wouldn't swimming with one arm, and holding a sword in the other, cause you to swim in circles :confused:
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Czar Kahchi
 
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Post » Wed Mar 30, 2011 2:50 am

And on top of that I found I could swim just fine in heavy armour with sword, shield,bow a quivver of arrows and about 300 pounds of other crap...

Change that...I wanna sink like a stone if I am carrying twelve sets of armour...unless I am using magic.
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Lyndsey Bird
 
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Post » Wed Mar 30, 2011 10:41 am

I thought the wolf animation seen in the skyrim video looked pretty dodgy, like the old wolf animations. I'm not expecting much improvement on animations myself.
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Honey Suckle
 
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Post » Wed Mar 30, 2011 2:52 am

-They need to fix animations.
-The crime system (Getting a bounty for killing someone in a house ALONE)
-Quest items being stuck in your inventory
-Not being able to steal things from stores that the shopkeepers sell.
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Jonathan Windmon
 
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Post » Wed Mar 30, 2011 3:53 am

I find it endlessly annoying that Bethesda only has 100 people at their disposal rather than a thousand.


You and me both, that would make getting a job with them a LOT easier.
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Daramis McGee
 
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Post » Wed Mar 30, 2011 1:11 pm

Shouldn't be a problem with the new havok engine
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Kathryn Medows
 
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Post » Wed Mar 30, 2011 5:16 am

Precision placing objects in Oblivion was was more than just annoying. It was like some Feral Annoyings that had overbred and were ravenously terrorizing the countryside. So I hope they "fix" that so us trophy collectors can properly array our loot.

Soul Gems need to be fixed so they show the name of the soul captured, rather than "filled".

The conversation mini-game needs a tune up too. I found it spectacularly annoying that you had to admire, boast, joke, and coerce in every single instance of speechcraft.
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~Amy~
 
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Post » Wed Mar 30, 2011 12:57 pm

Hi, I would like to say something that needs some changes, "I think".

OK, running is fine in OB, but I hated how you ran forward, and you moved to the right continually. And it looked like you were moonwalking to the right or left. Is this possible to fix? I will add some more later...agreed?


"Loading Area..."
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Eliza Potter
 
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Post » Wed Mar 30, 2011 10:42 am

I find it endlessly annoying that Bethesda only has 100 people at their disposal rather than a thousand.


Why stop at a thousand?
There are a lot of TES fans. Im sure we could round up all game makers in the world, lock em up in my moms basemant, and force em to work on elder scrolls.
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Noely Ulloa
 
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Post » Wed Mar 30, 2011 2:40 pm

I'd like to see fewer NPCs who just have a generic name like "Mage scholar" or "Megaton Settler", who have a single generic phrase to say, and have no purpose other than to fill the environment.

The arcane university was really bad about that. Every NPC who doesn't absolutely hate you should at least have the "rumors" topic to ask about.
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Lynette Wilson
 
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Post » Wed Mar 30, 2011 4:00 pm

Soul Gems need to be fixed so they show the name of the soul captured, rather than "filled".

This. I want to build a collection.
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Kara Payne
 
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Post » Wed Mar 30, 2011 2:11 pm

Oh there are two things that need a change, in my opinion at least. Bring back the voices of the male Dunmers, and the awfully human-like legs of the beast-races needs to go. That solely killed alot of Oblivion for me. :( I do also hope there are more options in quests, or at least something unexpected. I found most quests in Oblivion VERY predictable, in the end it was just boring to quest. The Dark Brotherhood and Thieves Guild was well made though, I hope to see more of that, in all sorts of quests.

One more thing, that disappointed me the most actually, Mages Guild spoiler ahead mind you:
Spoiler
Mannimarco. The all powerful Lich Lord of nearly 1200 years old. The first humanoid to ever become a lich actually. You finally get to fight him. You fight your way through, and what's this? ...A Dunmer? A pretty-boy Dunmer? With a completely normal voice, so he sounds like everybody else in the game? No special robe, voice nor looks to his appearance at all. He's just another Dunmer among the crowd, and he was just as easily dropped to the ground.


That, of all things, svcked. It still annoys me.
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James Smart
 
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Post » Wed Mar 30, 2011 5:01 pm

The weird thing about the swimming was if you started swimming with a weapon drawn. You'd swim with one hand, but in a perfectly straight line. Wouldn't swimming with one arm, and holding a sword in the other, cause you to swim in circles :confused:

I'm not sure, but I do know that of you was in a dessert, with no visible landmarks and you had one leg shorter than the other, you would walk round in massive circles!
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Sunnii Bebiieh
 
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Post » Wed Mar 30, 2011 7:19 am

Oh there are two things that need a change, in my opinion at least. Bring back the voices of the male Dunmers, and the awfully human-like legs of the beast-races needs to go. That solely killed alot of Oblivion for me. :( I do also hope there are more options in quests, or at least something unexpected. I found most quests in Oblivion VERY predictable, in the end it was just boring to quest. The Dark Brotherhood and Thieves Guild was well made though, I hope to see more of that, in all sorts of quests.

One more thing, that disappointed me the most actually, Mages Guild spoiler ahead mind you:
Spoiler
Mannimarco. The all powerful Lich Lord of nearly 1200 years old. The first humanoid to ever become a lich actually. You finally get to fight him. You fight your way through, and what's this? ...A Dunmer? A pretty-boy Dunmer? With a completely normal voice, so he sounds like everybody else in the game? No special robe, voice nor looks to his appearance at all. He's just another Dunmer among the crowd, and he was just as easily dropped to the ground.


That, of all things, svcked. It still annoys me.


Uhh...?
http://www.uesp.net/wiki/Oblivion:Mannimarco, not a dunmer. He did have a special robe, and a special staff. Also he resisted normal weapons and had very high magic resistances too. He was a pretty challenging boss at most mid to high difficulties.

Also http://www.uesp.net/wiki/Oblivion:Battlehorn_Castle_Creatures#Arielle_Jurard have become liches. (Edit: I'll correct myself by noticing now that you did say first, not only. I apologize.)
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CHARLODDE
 
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Post » Wed Mar 30, 2011 9:33 am

Hmm. My only recommendation is the option to mark a location as having been visited. 'Cause if you take an extended break (or are forced to), you may not realize you're moving toward land you've covered.

Just a thought. Hopefully one that is relatively simple and easy to implement by Bethesda.
Heck, have a few skulls or a sword over a place you've visited to show whether its been conquered/visited or not.
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m Gardner
 
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Post » Wed Mar 30, 2011 6:33 am

Yah! I can think of one... How about a game that doesn't do the CTD Waltz every twelve minutes.
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Heather M
 
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