Psychic Guards. No need to extrapolate.
Who are you and how long have you been reading my mind?
Anyways I agree fully.
They really really really need to update the crime and calling for guards system.
Crimes being reported need to be coherent and understandable.If there are 2 guys in the woods and I murder one in front of the other it shouldn't be reported unless I let the other guy live or get away.
And when I start attacking someone in their house and kill them It should have a clear system for whether they can be heard calling for help.If I kill them and leave through the back door I should be able to dodge the blame some how.
-Boss fights need to be made difficult.Bethesda doesn't seem to have a very good track record with bosses.I think due to there being so many play styles they just make the bosses tank n' spank.
-cookie cutter cities/towns that have the basic lay outs.
It's really more of I don't want to see a lacking of things
-Oblivion enchanting system.I liked Morrowind's system more.I had a pair of pants for every job that needed doing.Need a door unlocked,let me put on my pants of unlocking.Need a soul stolen?Can do.
Being serious though I hated the lack of options in oblivion.Why couldn't I make a sword that increased my strength every time I hit something?Or make a ring or piece of armor that shot fire balls?
I don't see why they castrated the enchanting system like they did.And they sure as hell better not make me do another set of lame initiation quests so I can make spells and enchants,I can not stress in
any human language how tiresome that got.