Haulin' Loot!

Post » Wed Nov 04, 2009 2:45 pm

The TES games, with their "enemies have all the gear on them that they look like they should" style, drop VAST amounts of loot.


A "you can carry only a few items" grid is fine for a hack-n-slash grinder like Diablo, where your average guy drops 0-1 pieces, and a major hoard is 6 pieces. Not for TES.


Example for why the grid is bad - even stacks of small items will take one grid slot. Ok, a walk across the countryside might give you a couple dozen different alchemy ingredients. And there's alot more than just "health" and "mana" potions. And more than just "recall" and "identify" scrolls. So, you either can't carry even a fraction of the basic stuff you come across, or you need a huge grid - at which point, why bother?


Morrowind, Oblivion, and Fallout 3's loot and carrying system was fine.

I agree; a grid system just wouldn't work with TES or FO games as they have been. I personally didn't think Oblivion's capacity was too bad, but it could be a bit more limited than it was. Everything in the game can't be entirely realistic, otherwise it just ruins the whole "game" aspect of it. I don't want to be forced to bring along companions or carts or something of the like every time I go dungeon-crawling just so I can carry all my loot back. I tend to be in the middle of the road on the whole realism argument, but this is one thing that I don't really think the realism needs to be pushed on.
User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Wed Nov 04, 2009 8:28 am

Well with them trying to make it possible to play as you want and with them having a loot manic player base id expect like in fallout 3 they have tweaked inventory to better serve all thier loot mongering horde no matter what kind of character they play.

If there is a mercantile skill or a mercantile perk line of speechcraft I definetly expect to see some there.

Also if archery doesnt have an arrow lighthing perk and alchemy doesnt have an ingredient lightening perk someone should get thwapped with a smelly tuba.
User avatar
Heather Dawson
 
Posts: 3348
Joined: Sun Oct 15, 2006 4:14 pm

Post » Wed Nov 04, 2009 1:19 pm

I picked carry less and all the options.

All options because we want realism right? Well irl there are more than one way to do things.
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Previous

Return to V - Skyrim