Is forging weapon types together confirmed?

Post » Fri Nov 20, 2009 2:31 am

I remember Todd saying something about an Elven-Glass sword in an interview, also assuming it's the one shown in http://xbox360.ign.com/dor/objects/14267318/the-elder-scrolls-v-skyrim/images/the-elder-scrolls-v-skyrim-20110330052317887.html?page=mediaFull. But I'm unsure if it was confirmed that we can forge different weapon types together, such as elven and glass or daedric and ebony. If this is true, hopefully it is, I'd have to say it is one of my favorite features so far. But if not, it's nice to know there is an Elven-Glass longsword. Also if this is true...what weapon types will you guys forge together?

It'd also be cool if we can forge armor types together as well, making them more durable and defensive.
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Allison C
 
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Post » Fri Nov 20, 2009 12:56 am

The only thing confirmed about the crafting system is that there is one.
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Darren Chandler
 
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Post » Thu Nov 19, 2009 10:22 pm

I really don't want to go off into speculation land with the crafting system. I have very low expectations for it overall, and I want them to stay low.

Now, thinking positively for a minute, and taking what I believe is a "Realistic" Best-case scenario, when Forging Armor and weapons, you essentially select the material, and select the cultural influence of a weapon. So if you want a Daedric based Sword designed in the Elven Style? Glass Sword based on Orcish weaponsmithing techniques? Ect. Just for a Tangible Example, a Daedric two-handed Sword based on the Akavir techniques, would yield a "Daedric Dai-Katana".

That's an absolute best-case scenario, I am personally just thinking that "Elven Glass Shortsword" was a word-salad, since technically all Glass Equipment, is Elven in nature. (Since the Glass Mines are in Vvardenfell)
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Rachel Briere
 
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Post » Fri Nov 20, 2009 2:32 am

I really don't want to go off into speculation land with the crafting system. I have very low expectations for it overall, and I want them to stay low.

Now, thinking positively for a minute, and taking what I believe is a "Realistic" Best-case scenario, when Forging Armor and weapons, you essentially select the material, and select the cultural influence of a weapon. So if you want a Daedric based Sword designed in the Elven Style? Glass Sword based on Orcish weaponsmithing techniques? Ect. Just for a Tangible Example, a Daedric two-handed Sword based on the Akavir techniques, would yield a "Daedric Dai-Katana".

That's an absolute best-case scenario, I am personally just thinking that "Elven Glass Shortsword" was a word-salad, since technically all Glass Equipment, is Elven in nature. (Since the Glass Mines are in Vvardenfell)


I think anything more than this could get a bit clunky in-game if it's not handled well, so I'm gonna agree with you; a small diversion that adds a little variation is fine.
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Lisa Robb
 
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Post » Fri Nov 20, 2009 12:55 pm

no. forging weapons hasn't been officially confirmed itself.
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Czar Kahchi
 
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Post » Fri Nov 20, 2009 3:59 am

http://www.geekosystem.com/new-skyrim-details/
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Sian Ennis
 
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Post » Fri Nov 20, 2009 8:35 am

I really don't want to go off into speculation land with the crafting system. I have very low expectations for it overall, and I want them to stay low.

Now, thinking positively for a minute, and taking what I believe is a "Realistic" Best-case scenario, when Forging Armor and weapons, you essentially select the material, and select the cultural influence of a weapon. So if you want a Daedric based Sword designed in the Elven Style? Glass Sword based on Orcish weaponsmithing techniques? Ect. Just for a Tangible Example, a Daedric two-handed Sword based on the Akavir techniques, would yield a "Daedric Dai-Katana".

That's an absolute best-case scenario, I am personally just thinking that "Elven Glass Shortsword" was a word-salad, since technically all Glass Equipment, is Elven in nature. (Since the Glass Mines are in Vvardenfell)

You know your lore, sir.

+1

Btw, why not make a whole and purely new metal when forging two weapons of different metal together? I'm more into the "explore-experiment-forge-create" (bad word-salad!) meme or thingy. It would create more diversity and they will be unique for smiths to make.
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Budgie
 
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Post » Fri Nov 20, 2009 1:09 am

I really don't want to go off into speculation land with the crafting system. I have very low expectations for it overall, and I want them to stay low.


THIS. A million times this.

And I dont just mean toward crafting. I know what to expect from a TES game in general. But I am trying my damnedest to ignore the hyperbole and excessive hype and keep my expectations for new mechanics and for changes to old mechanics quite low. I have no doubt I will enjoy Skyrim. And I will only lose(or feel bad) if I create great expectations that cant or probably wont be met.

Hell I am already hoping that Skyrim is better than Oblivion, Morowind, Fallout 3 & Fallout: New Vegas. So, Im already in a precarious position. But I dont feel bad at all, the TES/Fallout team is very good at what they do. My wife is already dreading the release of Skyrim. LOL
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Lil Miss
 
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Post » Thu Nov 19, 2009 9:52 pm

Folded Ebony Akavir Katana.... :drool: :ooo: :dead:

Best case senario, this is possible.

BTW: Folding should be a perk.
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Kieren Thomson
 
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Post » Fri Nov 20, 2009 6:31 am

Smithing is confirmed. How it works is not. Other than that is anyones guess.

I would assume you will have a weapon type (dagger, shortsword, longsword, maybe even things like orcish waraxe, etc..) and a metal/substance (iron, steel, silver, ebony, etc...) and you put the two together and there you go. You just made a silver longsword or whatever.

I would hope you will have more customization or that racial variations (elven, orcish, dwarven) will be modifiers for a given metal/substance (like your supposed elven glass weapon) but I'm not holding my breath.
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lauren cleaves
 
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Post » Fri Nov 20, 2009 9:56 am

I really don't want to go off into speculation land with the crafting system. I have very low expectations for it overall, and I want them to stay low.

Now, thinking positively for a minute, and taking what I believe is a "Realistic" Best-case scenario, when Forging Armor and weapons, you essentially select the material, and select the cultural influence of a weapon. So if you want a Daedric based Sword designed in the Elven Style? Glass Sword based on Orcish weaponsmithing techniques? Ect. Just for a Tangible Example, a Daedric two-handed Sword based on the Akavir techniques, would yield a "Daedric Dai-Katana".

That's an absolute best-case scenario, I am personally just thinking that "Elven Glass Shortsword" was a word-salad, since technically all Glass Equipment, is Elven in nature. (Since the Glass Mines are in Vvardenfell)

Thats looks really interesting, in such cases certain forms of smithing can have advantages and disadvantages for example increased and speed and decreased durability, maximum and minimum damage modifiers based on material and smithing technique as well as cost of item and time to develop, there can be common materials and easy to learn and work techniques (iron, bronze, copper, wood, leather) as well as rare materials and rare and hard techniques (ebony, daedric, glass) such techniques can be implemented as leveled perks in smithing skill, so need to learn base then improve it by leveling
Certain materials can be restricted to certain racial techs (Bonemold and chitin for dunmers, bosmers, but Nordic Iron and Stalhrim for Nords) while other can be more common and available for all (steel and iron)
Even if combinations based on such system will not in large numbers in vanilla Skyrim, having such system as base will be greatly expanded by mods.
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Hairul Hafis
 
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Post » Thu Nov 19, 2009 11:16 pm

The only thing confirmed about the crafting system is that there is one.


Indeed, we know it's there, but more than that who can say? Regardless, I'm sure that "elven glass" weapons are weapons you can actually find, after all, wasn't it said that they found one? And the weapon is either actually called "elven-glass", possibly meaning other styles of glass weapons exist or possibly just to emphasize that glass weapons are an elven weapon style, or Todd Howard called it that when in reality it's just a glass sword, in that case, it would still be pointing out that it's an elven weapon style and is made of glass, it just means you wouldn't see it labeled as such in the game.
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Stephanie Nieves
 
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Post » Fri Nov 20, 2009 7:18 am

http://www.gameswelt.tv/19748/the-el...dd-howard.html

This nice German interview states that armour and weapons can be made and improved using the smithing crafting thing,,,

Thats all though...nothing in detail.
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nath
 
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