Make a Dog Play a Certain Idle indefinitely

Post » Fri May 27, 2011 6:44 pm

Hopefully an easy question: How do I make a Dog-type Creature play the animation "CreaturesDogIdleAnimsSpecialIdleSit" indefinitely?

Thanks in advance for your help :)
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Kirsty Collins
 
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Joined: Tue Sep 19, 2006 11:54 pm

Post » Sat May 28, 2011 2:29 am

Just add a script with the http://cs.elderscrolls.com/constwiki/index.php/PlayGroup function on loop:

SCN {Script Name}Begin GameModePlayGroup CreaturesDogIdleAnimsSpecialIdleSit 0End

If that bugs (as it might), you could simply just create a new Form, and then untick all of the animations in the animation tab, but the sitting animation that you want. (EDIT: It doesn't seem you can untick animations, actually, so ignore this line of text)

Hope that helped!
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Melanie Steinberg
 
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Post » Fri May 27, 2011 7:09 pm

Incorrect syntax. playGroup . In any case, it's better to set up your own node in the idle tree, copy the sit idle record and call pickIdle.
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Dalley hussain
 
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Post » Fri May 27, 2011 3:57 pm

Yeah, sorry, shadeMe reigns supreme.
Just a quick question on the syntax - what would it actually be written as, if not 'PlayGroup CreaturesDogIdleAnimsSpecialIdleSit 0'?

EDIT: Oh, I see what you mean now! So it's not possible to play that using the PlayGroup function? This is the millionth edit I've made today, I should really just man up and learn to read things twice!
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Lexy Corpsey
 
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Post » Fri May 27, 2011 10:33 pm

Thanks for the suggestion, ShadeMe, I'll give that a try tomorrow :D Thanks for the suggestion, too, Kengon :)
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Spaceman
 
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