» Thu Dec 03, 2009 10:18 am
I think it's safe to say that they look at the kinds of mods people make and play with them themselves, and all of these factor into their considerations for the next games. Mods give an example of what players want to see, and the most popular mods are the kinds of things most people want to see. I believe it was Obsidian who picked up Oscuro for Fallout New Vegas, because his mod was one of the most popular for Oblivion.
I don't think it matters which mods in particular they used. They don't need to say which ones they liked the best. I've always just accepted the idea that the developers like to play their finished games and get mods for them, and if there is a mod they truly like, it might make them say "Oh, we should have done that". Todd Howard was a fan of the plasmids in Bioshock, and now look at the way Skyrim's magic system is implemented.