» Wed Dec 16, 2009 8:33 pm
*Master Sniper steps forward*
Try to travel lighter, Reinforced Leather instead of Recon. Oh, and try to get survival at 45 even if you don't plan to use it and take the perk Travel Light, some level 4 perk which increases your speed by 10% when in light armor.
Get your repair up to 70 at least, and take the Hand Loader perk, which allows you to make a very cheap sniper ammo that does about 25% more damage with no drawbacks.
A couple rifles you may be interested in: (Gobi requires 100 lockpick, but oh so worth it).
Gobi Campaign Scout Rifle: http://fallout.wikia.com/wiki/Gobi_Campaign_scout_rifle
RatSlayer: http://fallout.wikia.com/wiki/Gobi_Campaign_scout_rifle
The Gobi does less base damage than a regular rifle, but has a much higher crit chance, and with 10 luck/1st recon berret, you will crit 100% of the time.
Ratslayer is just a nice looking varmint rifle with upgraded damage and all possible mods for the varmint rifle including: Night scope, Silencer, extended mag.
Also, a unique cowboy repeater: http://fallout.wikia.com/wiki/La_Longue_Carabine
It has a mid-range scope, but it can be tricky to acquire.
MAKE SURE YOU SAVE BEFORE DOING THIS!
Engage in combat with the man who owns the repeated, and when he draws the rifle, vats and shoot it out of his hands. Then grab the gun, and holster your own weapon. Most of the time, the NCR will stop being hostile.
And another thing, most people don't like them but I do. These are the Authority Glasses, and I think they go well with snipers. You can find a pair on the NCR Ranger, Ghost. You can find her at the mojave outpost on a roof. Make sure your on the other end of the roof and hidden, kill her with a silenced rifle and take the glasses along with a cool ranger outfit and hat.
Have fun with your sniper! Best class to play, imo. If you need any more ideas, just ask.