» Fri Dec 25, 2009 5:46 am
I find that hardcoe mode isn't really that hardcoe.
Sure, ammo has weight now, but what about the huge number of other inventory items that have "0" weight? They should all have weights.
As for having to visit a doctor to heal limbs... well, they added Doctor's Bags, so that kind of ruins that, doesn't it?
I do like the other aspects of it - required sleep, eat and drink and non-instant Stimpak healing.
But I was expecting much more.
As for the special surprise the developers kept hyping if you finish the game with hardcoe mode on... I was reading that it's just an achievement, so that's lame. I don't really care about achievements, so it's not really much of a special surprise now, is it? I thought it would be an added in-game cutscene or something more than just an achievement acknowledging that you're hardcoe at the end - that would have been cool.
If this game had been made before achievements and trophies were invented, it really would have been something cool, a special surprise like an extra cutscene.