FCOM

Post » Sat May 28, 2011 2:26 am

FCOM is working properly after a day of long work.

However, I want to use some cheats with it. I wanted to add some spells from OOO to my character (abilities), which uesd to work when I used standalone OOO.

This is ZHeartofGolem with code 01002254. When I type player.addspell 01002254 into the console and press enter, it doesn't work. Coc testinghall is working, just as some other functions.

This is probably more complex than it seems because of the many mod files installed for FCOM. Can anyone help me getting the proper codes? And if it is not possible to add OOO codes, can I add Fran's codes or MMM codes?

Many, many thanks,

Zen
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Emilie M
 
Posts: 3419
Joined: Fri Mar 16, 2007 9:08 am

Post » Fri May 27, 2011 4:00 pm

Just replace the 01 at the start of the code with the load order number for either OOO.esm or OOO.esp.

Wrye Bash will show you the correct numbers in the mod listing.
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Anna Beattie
 
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Joined: Sat Nov 11, 2006 4:59 am


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