» Sat Feb 27, 2010 5:52 am
What I want is more variety of weapons, as in classes of weapons. If I have to give up having a thousand different swords for more unique types of weapons, with unique fighting styles, I'm all for it.
From what I've seen of the skill system we may be getting pretty close to this. I'm hoping for something along the lines of masterclass weapons as well.
For much of the time I played Oblivion I was also reading the Wheel of Time series, and I wanted nothing more than to play as a Blademaster. The hallmark of which is the sword, a mid-length sword wielded in both hands duelist-style. Making a for a speed/agility precision based two handed sword style with good defensive capabilities. My problem with Oblivion was that while there was some vairation in weapons, a two handed sword and axe were basically the same weapon, it was more of an aesthetic choice.
I would love for there to be spears, staffs, and pole-arms, they're a terrific weapon for the world with unique fighting style that I feel would add some depth to the characters.
I would also like to see dual-wielding weapons along with the unique fighting style, fist weapons would add some extra depth to unarmed, another step there would be for different fighting styles - kung fu, brawling etc...
Crossbows or even guns might be an interesting addition as well, I understand that Skyrim is a more primitive, brutal land... but a lot of time has passed since oblivion and I like to think a little technological advancement could happen. With the alchemy skill, I don't think gunpowder is out of the question, possibly even primitive bombs.
I know I asking for a lot of variety here, I just think that with the new skill system a lot of possibilities have opened up, which could mean an incredible depth of combat beyond even what we've seen so far.