Personally I am getting sick of morally "dark" video games... for a long time I was looking for that, but now all fantasy video games are becoming more "realistic", and for my fantasy video games sometimes that's not what I want. I want it to be rated M in that I want to see violence, some alcoholism and skooma use, but I don't want prosttutes, severe drug addicts, genocide, despair, and things like that. I want this game to be M rated, but I dont want it as dark as some of the other video games...I've played a lot of those lately. Does that make sense? If not I'll try and explain myself further heh. Its nothing against the people who DO want it darker, its just a personal preference really
However, I DO want...
1) More NPC battles. I mean, I remember going back to Half Life 1, seeing battles between guards and marines, or marines and aliens being some of the highlights of the game, and I would die to see battles between Loyalists and Rebels or bandits and guards in Skyrim...PRETTY PLEASE!
2) More connection with certain NPC's. The only character I felt relatively attached to in Oblivion was Martin, and that wasn't nearly enough for me. I mean sure we talked to him some, but I want a persistent character that we see often and have a real connection to.
3) A variety in human/humanoid opponents. If there are goblins, I want every clan to look distinct (either in clothing color or slight differences in skin color or body build), and for bandits, rebels, loyalists, guards, soldiers all to be distinguishable. I mean all the guards in Oblivion had the exact same outfits, just different color and crest, could have been a little different, and all bandits had the exact same outfits, a little more variety is all I ask
4) Interesting houses. Don't know what to add onto this, just every house being distinct from the others that you can own
I'm sure I'll think of more later *EDIT* And I did!
Thungrim's number 4 is exactly what i'm looking for. I LOVE slow level progression, that way I get to slowly get used to weapons and armor and get my use out of them. For example, in New Vegas I essentially skipped all of the 9 MM weapons (handguns and sub-machine guns) and went right to 10 MM simply because I leveled too fast. However, if you have a TON of levels and while you level up quick equipment doesn't change rapidly I'd be cool with that.
Also faction specific quests. if I'm doing a "fighters guild" quest, maybe someone hired the guild to help in a battle versus their enemy (Either loyalists or rebels) and for a moral choice I'd LOVE to see, maybe you can influence the guild on whether or not you should indeed back the ones who hired you, or maybe its more just to side with their enemies. For one of the magic guilds, perhaps you have to cure a nobles daughter of her curse and find the one who laid it upon her. Those sort of things (and damn @ my long post)