- GI
Now if that's artistic license (much of GI's descriptions are hyperbolic), I don't know, but it seems to suggest at the very least a shield bashing maneuver. So, combat seems to act more like Oblivion and less like Morrowind.
Heh, I've seen a quote like that from the devs before:
You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business, out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends -- but for whatever reason, he has taken your measure and decided he can best you....
I'm pretty sure everyone remembers how the rest of that goes (if not, go here: hxxp://www.rpgc*dex/phpBB/viewtopic.php?t=15427). I just think adding some reaction-based elements would make combat so much more enjoyable.
And yes, the directional elements from Mount & Blade would be great as well.