some of my wishes

Post » Fri Apr 23, 2010 3:32 pm

Magic : enchanting to be very powerfull with multiple enchantment on weapons, clothes and items. Maybe it could be a mini game.

I alway play mage, thats my reason for ES i wont magic and a vast variaty of it especially destruction and spells need to do more eg. Telekenisis - KeneticPush: you can knock the enemy down. kenetic Hold: you can pic enemies of the ground and move theme in the air maibe drop theme of a cliff. keneticthrow: pic enemy of ground look up 45 degree and throw as hare as your level and spell will allow you to.

Alchemy: I do not want to carry a huge kit arround, it must be in a lab in you home with a place to safelly store ingredients.

If item is enchanted then a visible effect would be welcom eg. if sword has fire then the sword blade must be on fire, intensity of flame depends on level and intensity.

Light spell or item enchanted with light must be more directional, like a battery powerd torch, instead of your character beeing the lightboulbe unless thats what you want so option atleast.

Would be nice if fire spells set the enviroment on fire, and other spells didi something similar, basically small scall bestructable enviroments- trees, barrels, carts, doors, windows, marchet stools other.

Coujure: It would be nice if you could counjer more than just deadric items.

Also when counjuring a bow, (light, medium, heavy other) it would be nice to summon the arrows as well, amount, effect and damage included.
Armour: light, medium, heavy, special, deadric, hevenlly.

All armours in the game are basically plate armoure so it would be nice to be able to wear theme over your cloths or special under armour clothes. If we get the same armour like it fallout where the hole body is one solid peace with no mix and match i will be extreamly disapointed. head wear like hats, couls and other non armours would be apreciated.

Rings on all fingers please atleast 8 in total and a neck chain where you can ad small charms 5 at least + breaslets, earings and other pearcings, belts and broachess that will fit on any material based clothing item.

Other: THORs hammer, a blunt one handed hammer like thor (did not mean a special item called thors hammer).

Like in fallout when a corps, container or other is empty then the word EMPTY should appear, in oblivion this was not so and i ended going rownd in circles sometimes.

shops- when a shop is open you can click on the display items and choose BUY or STEALL, so loads of display items in shops clutered and visually intasing like in real shops where they try to tempt you to buy things.

menu- key ring, full screen map, group magic by school and type, generally les clutter and less scrolling to fing something hiden at the end of a very long list.

Home and security- your house can be robed so you need to lock the doors, the security skill can be used to open and also lock doors and, inspired by a quest in oblivion, when at master level you can pick magic locks that use itemsor spells not keys so you can lock a door inthe same way.

QUESTIONS:
I heard there will be an infinite number of dragons, does that mean you can get an infinite amout of whatever you get for killing one???

On ps3, as Skyrim will be doul wealding, will L1 R1 be weapons-shields and L2 R2 be magic so no more picking an object of the ground???

Will there be many large whater areas and a shore line or is the Argonian race still uselles???

Finally a dream for the future: AN ES MMO where all reagions can be axplored at the same time with at least skyrim level grathics, posible???
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Bigze Stacks
 
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Post » Fri Apr 23, 2010 3:56 am

Plus changable enchantable underware.
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Mélida Brunet
 
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Post » Fri Apr 23, 2010 10:17 am

Thors hammer is called mjolnir :)
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Curveballs On Phoenix
 
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Post » Fri Apr 23, 2010 1:13 pm

QUESTIONS:
On ps3, as Skyrim will be doul wealding, will L1 R1 be weapons-shields and L2 R2 be magic so no more picking an object of the ground???


You can't have both a weapon and a spell on the same hand. So R1 (or R2) will control the right hand. If it has a weapon, you will swing it; if a shield, you block; if a spell, you will cast it. Same goes for the left hand.
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Robert Garcia
 
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