that was easy

Post » Thu May 06, 2010 7:42 pm

I wouldn't say no to longer MQ path(s). Though, if that came at the cost of less player choice and impact on how it plays out, I'm not sure I'd like it.
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+++CAZZY
 
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Post » Thu May 06, 2010 7:44 pm

Sorry, Went off topic but ya the game needs longer main quests with less No points of returns or more obvious no points of returns

1. Main plot runs to fort = Point of no return in some cases
2. Decisions don't really affect the story as much...the end pretty much ends the same regardless of what faction you go for
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MISS KEEP UR
 
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Post » Fri May 07, 2010 3:57 am

Sorry, Went off topic but ya the game needs longer main quests with less No points of returns or more obvious no points of returns

1. Main plot runs to fort = Point of no return in some cases
2. Decisions don't really affect the story as much...the end pretty much ends the same regardless of what faction you go for


The ending you get depends largely on what you did in the main quest as well as what you did on the side quests. My last endgame sequence lasted 8 minutes as it went through all the things I did and the overall ending was much different than the previous endings I received. The side quests play a huge role in Fallout: New Vegas.

As for the point of no return, it was pretty obvious when it came up for me. It blocked out most of the screen...
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flora
 
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Post » Thu May 06, 2010 4:44 pm

The ending you get depends largely on what you did in the main quest as well as what you did on the side quests. My last endgame sequence lasted 8 minutes as it went through all the things I did and the overall ending was much different than the previous endings I received. The side quests play a huge role in Fallout: New Vegas.

As for the point of no return, it was pretty obvious when it came up for me. It blocked out most of the screen...



I noticed when everyone brings up the same main quest topic you curl up in the ball and say 8 mins and I pretty sure there was another guy who said 9 mins...I pretty much anolyzed the game
http://steamcommunity.com/id/Seronx/stats/Fallout:NewVegas?tab=achievements <-- got all the achievements played all the quests did all variations and the main quest always end the same...not going to say how it was the same, just that it was interesting and fun telling any further that they were the same in various ways and If I told why would be spoilers PM if you want to start a fight over this...(In general chat)

The main quest is linear but has many branches and rarely makes the endings any different, My opinion I am not forcing my opinion I am just saying as always....I would like.."would" the big word as in wants not needs...a longer main quest rather than shooting me off to random parts of the new vegas(vegas) area

I am indeed Seronx...Why wouldn't I be

My endings were 15 mins long beat that...
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Charlotte X
 
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Post » Thu May 06, 2010 4:47 pm

He is right though Bethesda needs to make longer and more difficult main quests in Fallout 4.


I don't think Bethesda is going to write for FO4.
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Kelly James
 
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Post » Thu May 06, 2010 5:13 pm

I don't think Bethesda is going to write for FO4.


Why not?
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STEVI INQUE
 
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Post » Thu May 06, 2010 3:24 pm

After FO3, I don't see why they'd want too.

Unless they just want to screw up the Canon and rip off Fallout: New Vegas or Tactics and turn into Beth$oft, Son of Micro$oft.
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kyle pinchen
 
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Post » Thu May 06, 2010 5:05 pm

I noticed when everyone brings up the same main quest topic you curl up in the ball and say 8 mins and I pretty sure there was another guy who said 9 mins...I pretty much anolyzed the game
http://steamcommunity.com/id/Seronx/stats/Fallout:NewVegas?tab=achievements <-- got all the achievements played all the quests did all variations and the main quest always end the same...not going to say how it was the same, just that it was interesting and fun telling any further that they were the same in various ways and If I told why would be spoilers PM if you want to start a fight over this...(In general chat)

The main quest is linear but has many branches and rarely makes the endings any different, My opinion I am not forcing my opinion I am just saying as always....I would like.."would" the big word as in wants not needs...a longer main quest rather than shooting me off to random parts of the new vegas(vegas) area

I am indeed Seronx...Why wouldn't I be

My endings were 15 mins long beat that...


I guess I differ from your usual interactions because I don't come on here looking for a fight. I just put my personal experiences out there and add my own opinion. The variables in the main quest are pretty extensive in the main quest from what I've seen and have been able to compare to other games. Most games only have one ending and others have only two. New Vegas has four endings with multiple additions to those. That's how I'm deriving my viewpoint.

I would never complain if a company makes a longer game and I certainly wouldn't complain if either Obsidian (Fallout series) or Bethesda (Elder Scrolls series) were doing it that way. I guess the best way to put it is that I was more than satisfied with what Obsidian did with the main quest regarding the length and amount of impact I could have on the story.

I'm also not into pissing contests... You'll have to look elsewhere for that! :whistling:
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Jonathan Montero
 
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Post » Thu May 06, 2010 7:34 pm

After FO3, I don't see why they'd want too.

Unless they just want to screw up the Canon and rip off Fallout: New Vegas or Tactics and turn into Beth$oft, Son of Micro$oft.


Well I wouldn't mind someone else to handle the writing department, in fact I'd prefer they'd outsource that job along with gameplaymechanics, but I don't think for a second Bethesda will give that job to anyone else - they'll just create another explorationheavy game with lesser focus on the writing side.
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James Smart
 
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Post » Fri May 07, 2010 4:40 am

It's not THAT bad, a better one though might be with regards to computers. People will buy a Dell (or used to) and say "I have a Dell!", but the parts behind it are not Dell's at all, they're Intel, ASUS, etc.

Or how about this one, American car companies have made cars using Japanese engines, so is the car a Japanese car? Without the engine it's not going anywhere, but the American logo is slapped on the front of the car. Since Bethesda/Zenimax created the original Fallout 3 (the "Engine"), Obsidian just built around it (the body, the frame, the steering column, etc, etc), so by your logic, it's Bethesda's game. By car logic, that's Ford's car, even if it's a Honda engine in it.

I don't really care either way.


It is THAT bad, and so are your anologies. You just don't understand how things work.
Following the paint-artist example:
If I go out and buy paint and a brush, the paint and the brush are mine. Whatever I create with that paint and brush, it is MY creation.
If I go out and buy paint and a brush, and I contract you to paint a mural on my wall, whatever YOU paint on that wall is MINE.

It is that simple.
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Lucie H
 
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Post » Fri May 07, 2010 1:06 am

why are you people so stupid? they werent talking about who owned the game, it was about who made it. obsidian MADE the game, not bethesda, not zenimax, not a paintbrush, OBSIDIAN!!

It is that simple.
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Darian Ennels
 
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Post » Fri May 07, 2010 7:15 am

ok so i wanted to see how long it would take me to complete the game doing mostly main quest i did 3-5 side quests and i beat it at level 11 on yes mans quest and died 4 times through the whole thing so yea i think bethesda needs to make longer and harder main quests i hate how it only tooke me 12-14 hours to beat

Fallout 1 is easily one of the best RPG's ever made... and yet the main quest, was just to get you out in the world. The main quest can be completed http://www.youtube.com/watch?v=WzSOKi_t5fg. Its the nature of these games. They really shine when you explore and take the paths less traveled.
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Emma Pennington
 
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Post » Fri May 07, 2010 3:53 am

Explore all possible locations, do all possible quests, get to the level 30, and also play on Very Hard with hardcoe mode active. Then come talk to me! :fallout:
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lexy
 
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Post » Thu May 06, 2010 8:47 pm

the Canon

I've got news for you pal: until NMA buys the series whatever Bethesda makes IS THE CANON.
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SaVino GοΜ
 
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Post » Thu May 06, 2010 11:57 pm

why are you people so stupid? they werent talking about who owned the game, it was about who made it. obsidian MADE the game, not bethesda, not zenimax, not a paintbrush, OBSIDIAN!!

It is that simple.


Stay over at the kids table and don't get into the conversation of advlts.
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Elena Alina
 
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Post » Fri May 07, 2010 2:25 am

Stay over at the kids table and don't get into the conversation of advlts.

the conversation of advlts? you dont sound too bright yourself.

yes, obsidian MADE the game. they dont own it, but they made it. no amount of calling people a kid will change that FACT.
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Russell Davies
 
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