Not sure where to ask this and since it may or may not be a good addition to the FAQ depending on whether or not I can read...
Is there any way to get past the vanilla cap on ~255 active mods? Like other then merging mods in Wrye Bash but through some other utility (or Wrye Bash itself). I'm fast approaching the cap and would love to be able to add more mods, and have heard of people having 300+ active mods (thought if they were merged via Wrye Bash, they didn't say).
Is there any way to get past the vanilla cap on ~255 active mods? Like other then merging mods in Wrye Bash but through some other utility (or Wrye Bash itself). I'm fast approaching the cap and would love to be able to add more mods, and have heard of people having 300+ active mods (thought if they were merged via Wrye Bash, they didn't say).
You can merge some using WryeBash. For the rest you need TES4Gecko.