What new features would you like to see in Skyrim's alchemy? I would like to see the following:
Stronger poisons
High alchemy skill- allows user to choose which effects show up in the potion (maybe a perk)
Using more than one of each ingredient to make the potion more potent
When making something new, letting the player choose to make a potion or poison, instead of the game choosing for you
i would like to see stronger poisons but with the need of more ingredients to get the potency or have rare plants that are really strong and dont require alot
would love to be able to choose the effects instead of the game picking for me
would love to be able to make salves that heal for extended periods of time, make potions that can be thrown and cause explosions (
WITHOUT GUNPOWDER) and maybe potions that cause flashes that can temporarily blind people. why use potions that go boom when i can shoot fire from my hands you ask? maybe i dont want to put points into destruction just for fire spells when i can focus them into alchemy for poisons and explosives and RP as some one who doesnt use spells.