Would you ever try a no-fast-travelling playthrough?

Post » Tue Aug 24, 2010 7:46 pm

I can't think of a reason to adhere to a no-fast-travel rule,...No fast travel doesn't make sense for role-playing.


by using means to fast travel, aka boats, horses, mages guild teleportation services, teleportation skills (spell or perk), carriages, then i would agree with you.
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jessica Villacis
 
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Post » Tue Aug 24, 2010 11:23 pm

by using means to fast travel, aka boats, horses, mages guild teleportation services, teleportation skills (spell or perk), carriages, then i would agree with you.

My character won't have the means to fast travel. My character will probably travel by foot most of the time. I, however, will probably use fast travel. The reason fast travel cannot be a role-playing choice is that the character, the role, has no concept of fast travel. It does not exist to him, so it cannot be his choice to use it. He only travels normally, whatever the player chooses to do.
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Nick Pryce
 
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Post » Wed Aug 25, 2010 3:53 am

I haven't done a no fast traveling run through in any of the Elder Scrolls games, it just seems like a waste of time for no enjoyment.
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Catharine Krupinski
 
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Post » Tue Aug 24, 2010 10:19 pm

Yes, I did it before in both Oblivion and Fallout 3.
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Matt Bee
 
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Post » Tue Aug 24, 2010 8:47 pm

I typically only fast travel due to companions. The pathfinding is not always the greatest and they wander off and get killed far too often for my taste (espicially with hills involved). There are a few quests that I use it on as well becuase they break too often when I don't. One of the early escort quests within Obilvion's Main Quest (I think only one of the two is actually following you. The other is follwing the NPC that is following you), I always get to the end of that one and get stuck when one of the followers will not do their job, that or they go horse chasing for several days. I don't count fast traveling in place to reset things.
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suzan
 
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Post » Wed Aug 25, 2010 4:57 am

Yes, in TES games I hardly ever fast travel, I tend to use it when playing Fallout games, but that's because the land looks so dull while an Elder Scrolls game looks beautiful and I can just walk around enjoying the view.
But I would be lying if I said I would never use it with any of my characters, so I would say I only use it when I am really tired and just want to finish a quest or whatever I am doing at that moment so I can get off at a good spot, I hate stopping in the middle of something.
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leni
 
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Post » Wed Aug 25, 2010 3:39 am

My character won't have the means to fast travel. My character will probably travel by foot most of the time. I, however, will probably use fast travel. The reason fast travel cannot be a role-playing choice is that the character, the role, has no concept of fast travel. It does not exist to him, so it cannot be his choice to use it. He only travels normally, whatever the player chooses to do.

In Morrowind and Skyrim that's not entirely true. Unlike Oblivion those games have travel services that the character can choose.

But I agree that in Oblivion the fast-travel is entirely a game-play, story-telling mechanic and has nothing to do with role-playing. Contrary to what some people seem to think the player never magically teleports anywhere in Oblivion. The character always either walks or rides and time passes, but the player chooses whether to sit through that and watch it all.
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Portions
 
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Post » Tue Aug 24, 2010 10:29 pm

I always start that way with all my characters and I don't intend to change that consuetude any time soon. Of course, I start that way, and keep it so for maybe fifty hours before I inevitably say "[censored] it" and give in to my impatience.
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Breanna Van Dijk
 
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Post » Wed Aug 25, 2010 3:34 am

Id break in two minutes.
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tannis
 
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Post » Wed Aug 25, 2010 8:01 am

I think I will not use fast travel, because I want to explore the world in its majority.
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Rusty Billiot
 
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Post » Wed Aug 25, 2010 9:07 am

I think I will not use fast travel, because I want to explore the world in its majority.



Fast Travel enables me to explore more of the world - I don't spend my play-time rewalking over places I've already seen & cleared, and can therefore spend that time going new places, and seeing new sights.

:)
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Laura Samson
 
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Post » Tue Aug 24, 2010 8:07 pm

Probably not.
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Erika Ellsworth
 
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