» Thu Sep 02, 2010 3:45 am
S - 5
P - 6
E - 8
C - 3
I - 5
A - 7
L - 6
Tags: Guns, Lockpick, Speech
Traits: Small Frame,
I'm playing this exact character build right now and it's a fairly well rounded sniper character that's planning on getting nearly all the implants. Tweaks can be made if you favor one stat over another or don't want/need all the implants. Drop Endurance to 7 or 6 and add into Intelligence for a bit more skill points. Agility can be dropped a few points as well for placement elsewhere as VATS isn't all important in NV compared to F3 so AP is less of a need.
Many will recommend using Charisma as a dump stat and putting its points elsewhere even if you use companions and that can work but I just don't like a stat being THAT low - ymmv on that one. Always leave Luck on an odd final number (factoring in the implant) to give you an extra skill point for all skills. Focus on raising your TAG skills for your first 4-5 levels to at least 50 each and you should have mostly smooth sailing for any challenges, be they locked areas, critters or friendly but reluctant to talk NPCs. Hope this helped, have fun with it.