quest here, go there, do this, kill this guy, get reward. But with the radiant features, it's going to be a whole new ball game.
Stuck on an Oblivion DB quest, can't find the target because they travel around, look on Wiki, find out they are here on Morndas, problem solved, but for Skyrim, it will be a case of get what may probably be this quest, from one of these people, go to one of these places, do something that depends on your highest skills, return to one of these people. How the hell are the poor sods who post in it going to make any sense of it?
The bad : get stuck, have to trawl through a load of quests that might turn out not to be the one you are doing, stay stuck.
The good : you may have to the whole game without any outside help, good for those who make 'the temptation is too much' posts in this forum.
Your game experience will be your own, no one else will do the same quests in the same place, and by extension, multiple playthroughs will be unique.
The ugly : could end up like Sacred, internet full of 'what is the best build for this type of play' questions.
Maybe no-one else is concerned, but it seems to me like we will be on our own, I am fine with this, but many people rely on gaming Wikis when they are stuck, or simply do not have the time to ask every npc in every town for every quest.
Just wondering if anyone else had something to say on the subject.