Resetting Perks 2

Post » Wed Sep 08, 2010 3:07 pm

So in the other thread that reached the limit people were wanting to reset their perks entirely to play around with other aspects of the game.

I personally dont think there should be a way to reset them. And for me choosing a new style of play will be a reason to make a new character adding greatly to the replayability of the game.

But hypothetically lets say that they must have a way to change your perks somehow, talking about wanting to try new perks. Since you have a limit of 50 and you gain one each time you level, lets say you play the game through to level 50, enter in all your perks then want to try something new.

I could see two different ways to do it

1) One would be that you would be able to just start working towards a different perk after level 50 but say it takes significantly longer to gain a level after 50 like 4x as long or more, and upon gaining a level after 50 (or even 60 or some higher number) you could slowly take one perk off and replace it with another lower perk and slowly learn you way in that other discipline(this would of course be a much much slower process than orignally just leveling your character)

2) And the second way i could see it would be to allow the possibility of switching a few of your perks very early on in the game at a lower level such as 5 or 7 or something but after that its impossible to switch them.

But for me i think since you can see the entire tree from the beginning and you play the game how you play it without anyone telling you what to do, everything comes naturally and your perks come based on your gameplay you just let the perks drop into place based on that. So if you look down the tree and see something awesome you want to shoot for you work your way to getting it by using that style so you can obtain it, and if you go up many different paths you end up being a jack of all trades, fairly good at all but not amazing at one in particular.

It also depends on how deep the trees are, if they arent very deep we may be able to become well experienced in quite a few skills....and thinking on that you most likely would be able to go into all the trees you want but youd only be able to get the lower ranks of each perk as opposed to focusing in on one tree and getting max ranks. Thinking about it thats probably a good way it could happen.

any thoughts on those two ideas? or maybe on the perk trees being shallower than expected and just having many ranks to each perk.
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Rachel Tyson
 
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Post » Wed Sep 08, 2010 9:17 pm

I'll say what I've been saying since day 1. No. Nope. Never.
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kennedy
 
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Post » Wed Sep 08, 2010 6:56 pm

I'll say what I've been saying since day 1. No. Nope. Never.


Yes as i stated right off the bat i agree with you 100% but i was just thinking the scenario that they MUST be implemented somehow.

Also what would you think if the perk trees for each skill werent very deep at all but the reason for having 280+ perks is just that there are many different ranks of each perk.
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cassy
 
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Post » Thu Sep 09, 2010 6:31 am

Well one of my later ideas in the thread was to allow you to re-assign perks at a rate of 2 old perks for 1 new one. Someone at level 3 with a perk in Magic, Fighting & Stealth would be able to take his Fighting & Stealth perk and assign it to magic then having 2 magic perks at level 3 and 49 magic perks at 50, where if he had always just gone pure magic he would have 50 magic perks at level 50. Then if we look at someone at a higher level like 40 who has 30 magic perks, 8 stealth ones and 2 fighting ones, he could change and have 35 magic perks ending up with 45 magic perks at level 50, and doing the same for stealth would only have 8+((30+2)/2) = 8+16 = 24 magic perks at level 40 and going pure from there only 34 magic perks at 50, and even worse if he wanted to be a fighter at that point it would be 2 + ((30+8)/2)= 2 + 19 = 21 fighting perks at 40 and 31 at 50.

This way you are rewarded for sticking to your plan, but if you make minor mistakes it′s not too bad (as with the one that had 1 point in all at level 3 and ended up with 49 or only 1 less magic perk at 50 because he changed early on) and rewards you even more for deciding early on what to go for. Then ofc one wouldn′t have to go pure, could as well have fun being a jack of all trades but master of none.

What do my fellow forums goers feel about it being like that ?

(I ofc realize with that you could end up gimped if you did it too often since it would be possible to end up with only 1 perk at level 50 but you′d have to be really indecisive to end up like that...)
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Lily
 
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