» Mon Sep 27, 2010 7:48 am
Well I really like TES alchemy its one of most awesome alchemy systems in RPG, there is great number of alchemy effects and awesome apparatus to change properties of potion, morrowind alchemy was best just need some improvement over it like thats what was introduced in Oblivion.
in Oblivion was introduced limit to number of active potion effects (four) thats was really good addition since limit potion drink spam fest from previous games as well fixing chained alchemy exploit, just need some improvement over it like increasing limit of quaffed potions in dependency to endurance attribute equation based on character fatigue and health maximum + alchemy skill level, so quaffed potions number can be increased by this parameters,
about potion overdose powerful potions in TES have negative side effects not only positive ones using alembic apparatus will reduce them but not remove, as well self made potions does not have instant effect all of them have duration.
If need to add potion overdose it can use improved mechanic from potion limit for example having alchemy skills will allow quaff additional potion over certain intervals in skill level, as well equation based on sum of health and fatigue maximums minus current level of fatigue and health versus potion cost (thats one way to detect magnitude of potion since cost of potion depend on ingredients and alchemy skills) will allow quaff it over limit but with additional side effect can be added as consequences it can be chance based also so really powerful individual can drink beverage for long time and resist most of side effects.
For example such side effects can be added:
Intoxication thats drain parameters overtime
http://www.tesnexus.com/downloads/images/24478-3-1242468829.jpg thats not only make visuals but also drain marksman skill
Faint and fall to ground for for time
Be slowed down and have penalty to skill thats involve fast movement and coordination
Be dumbed and have penalty to skills thats involve mind usage
Become addict to potions so receive penalties if potion not quaffed or receive reduced duration for potions effects.
Bad side effects from potion will have higher magnitude