Fists ARE inferior to weapons.You can play however you want but I personally think you shouldnt be able to clear this game with your fists.That just seems like nonsense.
Well I'm not agree not weapon but skills and abilities make warrior great, in such cases there can be martial artist similar to monks and assassins, I believe there can be skill thats represent skilled body qualities as before acrobatics athletics do as well add dodging options and different hand to hand combat options.
Yes need to be really trained body to withstand a blow or be quick enough to dodge strike, martial artist will not try always block weapon strikes but can dodge them somewhere withstand them and most important prevent them by counters strikes disarming and staggering enemy, knocks the opponent down to the ground and as well by exhaust enemy fatigue.
Thats will be really good if kicks will return as part martial arts to game, I miss them since Daggerfall good thats mods return them to game, as well nice to see using of grab button in combat not only for dragging stuff around, so with directional combat movements, and four keys (left hand, right hand, jump and grab) H2H can have really nice combinations, there also can be some special racial movements perks like some heavy punches for nords and orcs, some fast strikes for elves, some claw scratches for beasts.
As well some perk for applying on touch spells with strikes in H2H.
H2H can receive bonus damage from armor rating and weight of gauntlets and boots also if there will be no special weapons for H2H