Advice/feedback on build

Post » Wed Oct 27, 2010 3:10 pm

this is the build im going to if anyone has some usefull feedback for it and any tip for improving etc etc
my math might be a bit of on the skills points but i think its right

S: 5 (+1 str Implant(6))
P: 5 (+1 Pre Implant(6))
E: 3
C: 3
I: 10
A: 9 (+1 Small Frame Perk (10))
L: 5

Traits

Small Frame
Trigger Discipline

Perks

1:Confirmed Bachelor (Lv 2)
2: Educated (lv 4)
3: Lady Killer (lv 6)
4: Hunter (lv 8) (Survial at 30 by now)
5: Finesse (lv 10)
6: Robotics Expert (lv 12)
7: Slient Runner (lv 14)
8: Weapon Handling (lv 16)
9: Better Criticals (lv18)
10: Jury Rigging (lv 20)
11: Grim Reaper's Sprint (lv 22)
12: Sniper (lv 24) (will need pre Implant)
13: Nerves of Steel (lv 26)
14: Entomologist (lv 28) (Survial at 45)
15: Tag (lv 30) Speech

Impants 3

Armour Implant?
Strength Implant
Perception Implant


Skills points before lv5 60
After lv5 with education perk 442
Total 502


Skills

Barter: 50
Engery Weps: 17
Explosives: 17
Guns: 100
Lockpicking:100
Medical: 50
Melee Weps: 17
Repair: 90
Science: 100
Sneak: 100
Speech: 100
Survial: 45
Unarmed: 11
User avatar
Nathan Barker
 
Posts: 3554
Joined: Sun Jun 10, 2007 5:55 am

Post » Wed Oct 27, 2010 5:59 am

this is the build im going to if anyone has some usefull feedback for it and any tip for improving etc etc
my math might be a bit of on the skills points but i think its right

S: 5 (+1 str Implant(6))
P: 5 (+1 Pre Implant(6))
E: 3
C: 3
I: 10
A: 9 (+1 Small Frame Perk (10))
L: 5

Traits

Small Frame
Trigger Discipline

Perks

1: Intense Trainer (Lv 2)
2: Educated (lv 4)
3: Lady Killer (lv 6)
4: Hunter (lv 8) (Survial at 30 by now)
5: Finesse (lv 10)
6: Robotics Expert (lv 12)
7: Slient Runner (lv 14)
8: Weapon Handling (lv 16)
9: Better Criticals (lv18)
10: Jury Rigging (lv 20)
11: Grim Reaper's Sprint (lv 22)
12: Sniper (lv 24) (will need pre Implant)
13: Nerves of Steel (lv 26)
14: Entomologist (lv 28) (Survial at 45)
15: Tag (lv 30) Speech

Impants 3

Armour Implant?
Strength Implant
Perception Implant


Skills points before lv5 60
After lv5 with education perk 442
Total 502


Skills

Barter: 50
Engery Weps: 17
Explosives: 17
Guns: 100
Lockpicking:100
Medical: 50
Melee Weps: 17
Repair: 90
Science: 100
Sneak: 100
Speech: 100
Survial: 45
Unarmed: 11


Id put your luck up to about 7 or your going to suffer in the strip.. and by suffer i mean you will want to kill the dealer alot! but apart from that its looking good :foodndrink:
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Ross Zombie
 
Posts: 3328
Joined: Wed Jul 11, 2007 5:40 pm

Post » Wed Oct 27, 2010 4:12 am

Your going to die a lot with low endurance and 50 medical.... i know your going for the sniper build and want to shoot enemies from afar... but there are a lot of situations in NV where your forced into a close quarter combat :/ . Just saying... other then endurance looks good... i personally wouldn't use small frame but everyone has different play styles :)
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Steph
 
Posts: 3469
Joined: Sun Nov 19, 2006 7:44 am

Post » Wed Oct 27, 2010 7:42 pm

So far following the build im at lv21 i havnt had much of a promble on the strip (yet)

i know what you mean about the endurance and there are so odd time when range was a luxury but using the armour skin implant for better defs and having ether rex or veronica for backup its hasnt been that much of a promble
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Kaylee Campbell
 
Posts: 3463
Joined: Mon Mar 05, 2007 11:17 am

Post » Wed Oct 27, 2010 4:02 am

I would take 2 points out of Charisma and drop them into Endurance which will open up 2 more Implants (Endurance and Luck?) for you on top of giving you more health. The Endurance implant may even open up one more for you.
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Stephy Beck
 
Posts: 3492
Joined: Mon Apr 16, 2007 12:33 pm


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